|Anonymous | Login | Signup for a new account||2022-12-04 17:59 PST|
|Main | My View | View Issues | Change Log | Roadmap|
|View Issue Details|
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0005627||Dwarf Fortress||Creatures||public||2012-03-12 02:58||2012-03-26 18:35|
|Assigned To||Toady One|
|Platform||OS||Windows 7||OS Version|
|Target Version||Fixed in Version||0.34.07|
|Summary||0005627: Crashes when transforming into werebeast|
|Description||Game crashes, the last thing it shows in gamelog.txt is about 10 werebeast transforms, but there's at least 30 or something at this point so I'm assuming its one of them. The creature transforming is most likely a zombie, but I don't know if that's relevant.|
Save game: http://dffd.wimbli.com/download.php?id=5861&f=werezombie+crash.rar [^]
Bit more info: So this is a 9 year fort in an evil biome with undead. The surface is fairly covered with them. Fairly recently, a werebeast showed up and was quickly killed by the zombies. The next lunar cycle there were 3-4 zombies transforming into werebeasts, and the next 10ish, and it's been steadily growing. The werebeasts are hostile to zombies, which was causing the infection to get spread (although I was never able to tell if they were hostile to each other for being zombies). Eventually they made it over to this giant sponge that's had about 50 zombies beating on it for the past 9 years and infected that pile (possibly even the giant sponge itself - not sure).
Unrelated possible bug in that save: In the central lake is a giant sponge that seems to have gained the ability to sometimes move - and no, I don't think it's always the sponge dodging (it has moved without any living units adjacent). It was stationary for about 6 game years, then managed to go from the upper right of the map to the center.
|Steps To Reproduce||Load save game, wait until the lunar cycle hits. I got the save to within 1-2 dwarf days but it might take a bit since its a huge fort.|
|Tags||No tags attached.|
Also, attaching a similar save from my current fortress as well - established fortress, evil embark, and same undead / werebeast transformation causes crash.
Win 7 - 64bit with compressed saves off.
My save is upgraded from 34.02 as well.
|2012-03-12 02:58||DarnYak||New Issue|
|2012-03-25 10:42||starvingpoet||Note Added: 0021714|
|2012-03-26 18:35||Toady One||Status||new => resolved|
|2012-03-26 18:35||Toady One||Fixed in Version||=> Next Version|
|2012-03-26 18:35||Toady One||Resolution||open => fixed|
|2012-03-26 18:35||Toady One||Assigned To||=> Toady One|
|Copyright © 2000 - 2010 MantisBT Group|