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IDProjectCategoryView StatusDate SubmittedLast Update
0005918Dwarf FortressCombat -- Generalpublic2012-05-19 05:432012-05-19 05:45
ReporterAVK 
Assigned To 
PrioritylowSeveritytrivialReproducibilityalways
StatusnewResolutionopen 
PlatformOSWindows 7OS VersionSP1
Product Version0.34.08 
Target VersionFixed in Version 
Summary0005918: Compound fractures seem backwards from real life
DescriptionAccording to Wikipedia, compound fractures are basically broken bones exposed through open wounds. In game, they only occur when a tissue with a [STRUCTURAL] tag and a subordinate tissue connected to it are both broken in the same blow. Gaping wounds where the skin, fat, muscle and bone are all torn and smashed apart count only as ordinary fractures.

Nails breaking along with the skin of the fingers or nervous tissue with the bones of the spine both trigger the flag, but they seem to be the only ones. It seems the game is looking for damage "below" the bone instead of above when deciding for a fracture definition.
Steps To Reproduce1. Enter the arena, spawn an armed dwarf or several
2. Assume control of one, bust some spines and fingers, hack up limb bones with slashing attacks
3. Assume control of a victim, immediately press Z to check the health sheet. Note how compound fractures only happen with smashed nails or severed spinal cords
Additional Informationhttp://en.wikipedia.org/wiki/Bone_fracture [^]
Tagsfracture
Attached Files

- Relationships
related to 0003645new Adventurer broke lower spine, suffered no ill effect. 

-  Notes
There are no notes attached to this issue.

- Issue History
Date Modified Username Field Change
2012-05-19 05:43 AVK New Issue
2012-05-19 05:45 AVK Tag Attached: fracture
2012-05-19 05:45 AVK Issue Monitored: AVK
2014-08-20 06:18 Footkerchief Relationship added related to 0003645


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