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IDProjectCategoryView StatusDate SubmittedLast Update
0007101Dwarf FortressAdventure Mode -- Travelpublic2014-07-11 18:432014-07-12 08:42
Assigned ToFootkerchief 
PlatformLinuxOSUbuntuOS Version12.04 32-bit
Product Version0.40.02 
Target VersionFixed in Version 
Summary0007101: Game crashes when travelling in fast travel.
DescriptionAfter going into fast travel mode and travelling for 10-20 tiles game occasionally crashes.
errorlog.txt says "Midmap effective coordinate check out of bounds"
TagsNo tags attached.
Attached Files

- Relationships
duplicate of 0006654resolvedToady One Indefinite hang fast-traveling from (or sleeping in) necromancer tower 

-  Notes
APV (reporter)
2014-07-11 19:13

Related "Midmap effective coordinate check out of bounds" crash happened after hero going to sleep. The game crashed shortly after screen has gone into fast travel mode.
fourth triad (reporter)
2014-07-11 19:47

I'm having the same thing happen on windows 7 with the same errorlog message.
APV (reporter)
2014-07-11 20:40
edited on: 2014-07-12 06:38

Reproduced this "Midmap effective coordinate check out of bounds" crash. It happens when hero is trying to sleep, screen goes to fast travel mode, and it crashes midnight, five times in a row for me. Crashes every time at (probably) the same time, so probably encounter related. Last message in console is "Segmentation fault (core dumped)"

- Issue History
Date Modified Username Field Change
2014-07-11 18:43 APV New Issue
2014-07-11 19:13 APV Note Added: 0025899
2014-07-11 19:47 fourth triad Note Added: 0025912
2014-07-11 20:40 APV Note Added: 0025924
2014-07-11 20:43 APV Note Edited: 0025924 View Revisions
2014-07-12 06:38 APV Note Edited: 0025924 View Revisions
2014-07-12 08:42 Footkerchief Relationship added duplicate of 0006654
2014-07-12 08:42 Footkerchief Status new => resolved
2014-07-12 08:42 Footkerchief Resolution open => duplicate
2014-07-12 08:42 Footkerchief Assigned To => Footkerchief

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