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IDProjectCategoryView StatusDate SubmittedLast Update
0007156Dwarf FortressAdventure Mode -- Sitespublic2014-07-12 14:402015-01-18 17:21
ReporterKuxe 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
StatusnewResolutionopen 
PlatformPCOSLinuxOS VersionMint 17 x64
Product Version0.40.02 
Target VersionFixed in Version 
Summary0007156: Performance loss specific chunk of a Dark Fortress
DescriptionPerformance is dramatically decreased compared to other chunks inside this particular Dark Fortress-chunk. Movement takes much longer time due to CPU-crunching.
Steps To Reproduce1. Continue adventurer on savefile, character spawns inside the slow chunk
2. Walk around, movement is much slower than usual.
Additional InformationI usually move ~30tiles per second. In this chunk I move ~3tiles per second. I'm not sure if this is due to a bug causing some CPU-crunching-mayhem or if Dark Fortresses are just way more intense than all the other sites. To me it seems broken.

savefile: http://dffd.wimbli.com/file.php?id=8917 [^]
TagsDark Fortress
Attached Files

- Relationships
related to 0007154resolvedToady One Maxed-out animal populations cause lag in dwarf/goblin sites 

-  Notes
There are no notes attached to this issue.

- Issue History
Date Modified Username Field Change
2014-07-12 14:40 Kuxe New Issue
2014-07-12 14:44 Kuxe Tag Attached: Dark Fortress
2014-07-12 14:44 Kuxe Tag Attached: possibly bug
2014-07-12 14:57 Footkerchief Relationship added related to 0007154
2014-07-13 12:32 Footkerchief Relationship added related to 0007009
2014-07-13 12:32 Footkerchief Relationship deleted related to 0007009
2015-01-18 17:21 lethosor Tag Detached: possibly bug


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