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IDProjectCategoryView StatusDate SubmittedLast Update
0007373Dwarf FortressPathfindingpublic2014-07-16 02:142014-07-16 08:08
Assigned ToFootkerchief 
PrioritynormalSeveritymajorReproducibilityhave not tried
PlatformOSOS Version
Product Version0.40.03 
Target VersionFixed in Version 
Summary0007373: Strange mood in tree will tank FPS
DescriptionI had a fort running at about 200 fps, then one of my Dwarves entered a Fey Mood. The fps dropped to 18 or 20. After searching extensively for the Dwarf, I found him in a tree. He was not keen on climbing back down, so I cut the tree down. After several minutes, he made his way to the craftsdwarfshop and as soon as he claimed it and the announcement fired, it shot back up to 200 fps as if nothing happened.
Steps To ReproduceHave a dwarf enter a strange mood (a fey mood, specifically?) then climb a tree
Or vice versa
TagsNo tags attached.
Attached Files

- Relationships
duplicate of 0007284resolvedToady One Lag when dwarves stuck in a tree get a strange mood 

-  Notes
There are no notes attached to this issue.

- Issue History
Date Modified Username Field Change
2014-07-16 02:14 Danjen New Issue
2014-07-16 08:08 Footkerchief Relationship added duplicate of 0007284
2014-07-16 08:08 Footkerchief Status new => resolved
2014-07-16 08:08 Footkerchief Resolution open => duplicate
2014-07-16 08:08 Footkerchief Assigned To => Footkerchief

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