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IDProjectCategoryView StatusDate SubmittedLast Update
0007392Dwarf FortressDwarf Mode -- Reclaimpublic2014-07-16 13:092014-07-16 13:23
Assigned ToDwarfu 
PlatformLinuxOSCrunchbangOS VersionWaldorf
Product Version0.40.03 
Target VersionFixed in Version 
Summary0007392: Previously revealed areas hidden after unretiring
DescriptionUnretiring a fortress behaves like a reclaim and any creatures in the now hidden areas are unable to path out, killing framerate. Any visible creatures can reveal tiles normally.

Didn't check to see what happens when all of the fortress population happens to be underground.
Steps To ReproduceRetire a fortress, then unretire it.
Additional InformationStuck creatures could be located by zooming from the units menu, but were invisible when viewing a tile.
TagsNo tags attached.
Attached Files

- Relationships
duplicate of 0006913resolvedToady One Un-retiring leads to dwarves being prisoners of the hidden parts of the map. 

-  Notes
There are no notes attached to this issue.

- Issue History
Date Modified Username Field Change
2014-07-16 13:09 gaite New Issue
2014-07-16 13:23 Dwarfu Relationship added duplicate of 0006913
2014-07-16 13:23 Dwarfu Status new => resolved
2014-07-16 13:23 Dwarfu Resolution open => duplicate
2014-07-16 13:23 Dwarfu Assigned To => Dwarfu

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