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IDProjectCategoryView StatusDate SubmittedLast Update
0007434Dwarf FortressDwarf Mode -- Invasionspublic2014-07-17 19:282014-07-18 17:35
Assigned To 
PrioritynormalSeverityminorReproducibilityhave not tried
PlatformWindowsOS7OS Version64 bit SP 1
Product Version0.40.03 
Target VersionFixed in Version 
Summary0007434: Werecreatures become friendly on reverting to human form
DescriptionThe Werechameleon Staddat Asesmel came to my fortress to remind us of why we fear the night. He killed a stray horse foal that happened to be outside, then turned back into human form, reclassified himself as friendly, and wandered off the map.

Swapping forms shouldn't lose his tags as an invader, especially after he'd attacked us.
Attached Files

- Relationships
related to 0006547resolvedToady One Wolves passive in adventure mode. 

-  Notes
theistica (reporter)
2014-07-17 20:37

I think this is intentional.
SirPenguin (reporter)
2014-07-18 15:08

This may be unintentional if you consider that were-critters are hostile in either form in Adventurer Mode

Them fleeing makes sense, but if marking them as friendly has military implications (like they'll stop attacking or won't target it) then I think it's a true bug
newjrmint15 (reporter)
2014-07-18 17:35

just a thought... liaisons are considered friendly, but that doesn't stop my Dwarves from attacking them on command.

- Issue History
Date Modified Username Field Change
2014-07-17 19:28 SteveTheRed New Issue
2014-07-17 20:37 theistica Note Added: 0026823
2014-07-18 08:53 Footkerchief Relationship added related to 0006547
2014-07-18 09:21 chokingontea Tag Attached: Intentional/Expected?
2014-07-18 15:08 SirPenguin Note Added: 0026907
2014-07-18 17:35 newjrmint15 Note Added: 0026919

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