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IDProjectCategoryView StatusDate SubmittedLast Update
0000779Dwarf FortressAdventure Mode -- Displaypublic2010-04-08 01:002014-08-04 09:39
ReporterYossitaru 
Assigned To 
PrioritylowSeverityminorReproducibilityalways
StatusnewResolutionopen 
PlatformPCOSWindows XPOS VersionSP3
Product Version0.31.01 
Target VersionFixed in Version 
Summary0000779: Line of Sight Not Updated After Charge
DescriptionWhen you charge an enemy, knock them back a square and you follow them, your vision doesn't follow you. The squares still register as becoming revealed for purposes of showing what you can and can not see in your next move that is not an attack. The effect will persist between multiple, consecutive charges, theoretically having the possibility to move you out of your own "sight".
Steps To Reproduce-Set Current Attack Preference to Charge (Or leave it on "According to Opponent" and wait for a charge).

-Find an enemy.

-When you charge them, notice that you don't see any tiles you couldn't previously.

-Sight updates normally on next move, persists if you continue attacking instead.

-Works best in areas with limited sight, such as in a snow storm.
Tagsadventure mode, user interface
Attached Files

- Relationships
related to 0001600new Troll dies dodging into wall 

-  Notes
There are no notes attached to this issue.

- Issue History
Date Modified Username Field Change
2010-04-08 01:00 Yossitaru New Issue
2010-04-08 01:41 Yossitaru Tag Attached: adventure mode
2010-04-08 01:42 Yossitaru Tag Attached: user interface
2011-04-01 13:08 Footkerchief Relationship added related to 0000902
2014-08-04 09:39 Footkerchief Relationship added related to 0001600
2014-08-04 09:39 Footkerchief Relationship deleted related to 0000902


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