Anonymous | Login | Signup for a new account | 2024-10-12 05:42 PDT |
Main | My View | View Issues | Change Log | Roadmap |
View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||||
ID | Project | Category | View Status | Date Submitted | Last Update | ||||||
0008536 | Dwarf Fortress | Dwarf Mode -- Invasions | public | 2014-11-09 23:59 | 2015-12-21 18:45 | ||||||
Reporter | thraxarious | ||||||||||
Assigned To | Dwarfu | ||||||||||
Priority | normal | Severity | minor | Reproducibility | have not tried | ||||||
Status | acknowledged | Resolution | open | ||||||||
Platform | PC | OS | Windows | OS Version | Win 7 Ult x64 | ||||||
Product Version | 0.40.15 | ||||||||||
Target Version | Fixed in Version | ||||||||||
Summary | 0008536: Undead Siege wanders - Raises indestructable Elk Bird Head - Undead fight with it endlessly | ||||||||||
Description | Have reclaimed fort near tower, undead siege cost the last one their lives. Undead attack and stand around on the edge of the map, not advancing. Wildlife or something goes near, they kill it. Necromancer raises an "Elk Bird Head" which starts attacking the necromancer and undead (hard to tell, the siege has lasted for a very long time). The body part gets hurt, tendons are torn, but refuses to die. They battle it out endlessly as the animated part cannot die. This is training the undead, and I think one might have reached mace lord status. | ||||||||||
Steps To Reproduce | Waiting for an attack, undead mill about outside. Necromancer raises body part(?) and it is unable to be destroyed. | ||||||||||
Additional Information | The entire invasion of 80 undead is clustered around in a 3x3 square. | ||||||||||
Tags | No tags attached. | ||||||||||
Attached Files | |||||||||||
Relationships | |||||||||||
|
Notes | |
(0031056) thraxarious (reporter) 2014-11-18 09:51 |
Oh, forgot to note this, but the simulator speed drops like a stone during this phase, probably because of the constant battling 80 undead are doing. |
(0031058) kicking jay (reporter) 2014-11-18 11:17 |
Would recommend attaching a save: dffd.wimbli.com/ |
(0031071) thraxarious (reporter) 2014-11-18 20:21 |
Sorry, got sidetracked by other things. Here's my save of them in the thick of it. http://dffd.wimbli.com/file.php?id=10090 [^] |
(0031096) thraxarious (reporter) 2014-11-20 22:50 |
I might have some earlier saves if that might help. I have to sort through them. |
(0033111) jargo (reporter) 2015-10-14 15:43 edited on: 2015-10-16 20:43 |
I just experienced this issue, and have attached an archive containing three saves to reproduce the scenario. http://dffd.bay12games.com/file.php?id=11211 [^] The first save is just prior to the undead siege, the second save is at the start of the siege, and the third save is about a month into the siege. FPS drops from 100 to 10 as the besiegers engage in permanent battle with the head of an undead magpie. Edit: This was in DF version 0.40.24 |
(0034111) Button (reporter) 2015-12-21 18:45 |
Related to 0008099. |
Issue History | |||
Date Modified | Username | Field | Change |
2014-11-09 23:59 | thraxarious | New Issue | |
2014-11-18 09:51 | thraxarious | Note Added: 0031056 | |
2014-11-18 11:17 | kicking jay | Note Added: 0031058 | |
2014-11-18 20:21 | thraxarious | Note Added: 0031071 | |
2014-11-19 06:46 | Footkerchief | Relationship added | related to 0006663 |
2014-11-20 22:50 | thraxarious | Note Added: 0031096 | |
2015-10-14 15:43 | jargo | Note Added: 0033111 | |
2015-10-14 15:44 | jargo | Note Edited: 0033111 | View Revisions |
2015-10-14 17:04 | jargo | Issue Monitored: jargo | |
2015-10-16 20:43 | lethosor | Note Edited: 0033111 | View Revisions |
2015-12-04 22:59 | Dwarfu | Relationship added | has duplicate 0009108 |
2015-12-04 23:01 | Dwarfu | Assigned To | => Dwarfu |
2015-12-04 23:01 | Dwarfu | Status | new => acknowledged |
2015-12-06 09:36 | Hedede | Issue Monitored: Hedede | |
2015-12-21 18:45 | Button | Note Added: 0034111 |
Copyright © 2000 - 2010 MantisBT Group |