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IDProjectCategoryView StatusDate SubmittedLast Update
0000886Dwarf FortressContaminants/Spatterpublic2010-04-09 10:082011-04-01 13:07
Reporterdarkfred 
Assigned ToFootkerchief 
PrioritynormalSeverityminorReproducibilityrandom
StatusresolvedResolutionduplicate 
PlatformpcOSOS Version
Product Version0.31.01 
Target VersionFixed in Version 
Summary0000886: Teleporting piles of peat mud and blood.
DescriptionA spot in my fort right where it converts from above ground inside to underground suddenly grew seriously dirty. With piles of peat piles of mud and blood. It seems to slowly be spreading. It happened after I collapsed a section of the map 3/4 of the map away with some peat above it.

The blood comes from a dwarf who was drowned, completely enclosed, in a small cistern. I have no idea how it managed to get in my entrance way.
There are no trails of mud or peat or blood on the ground outside. even though it is also smoothed.

All this contamination happened in a few minutes after collapsing the peat layer. Now that I search across the level i see that I also have some random peat and spatters of blood from the same dwarf across the entire level. Perhaps it was flung into the air somehow? still doesn't explain how it go into my entrance. Or how the blood go out of the cistern.
TagsNo tags attached.
Attached Files

- Relationships
duplicate of 0000296confirmedLoci Pools/smears/spatters of blood, dust and other materials multiply themselves, get tracked around too much 

-  Notes
(0002357)
Drakale (reporter)
2010-04-09 10:37

I had a similar situation with blood going into weird places. I thought some dwarf spread it around, but your case seem to confirm its some kind of bug with the spatter system.
(0002360)
darkfred (reporter)
2010-04-09 11:03
edited on: 2010-04-09 11:04

I should note that the dwarf, who's blood is teleported, was also involved in a cavein, shortly before he died. :) So the common factor here may be cave-ins in both cases.

Or this could be a case of blood in water teleporting with flow which has been reported elsewhere. I think this this is different though since the teleported blood ended up on dry land half a level away.

(0002377)
DoctorZuber (reporter)
2010-04-09 12:17
edited on: 2010-04-09 12:20

refer back to 0000296, 0000777 and 0000884. If these appear to describe your problem this ticket should probably be closed.

I am somewhat curious about this collapse you speak of. more details could be helpful in trying to recreate this.

(0002386)
Zas (reporter)
2010-04-09 12:35

I dunno if it's related, but I also have a strange thing with blood. Several years ago I had a goblin invader struck down near the entrance of my fort. Not only did his blood never go away, it somehow managed to spread around all fortress, up to -5th level underground. Several times, the blood outside disappeared, no mention in k-menu, no nothing, but then it mysteriously reappeared. It's like a haunted house or something.

- Issue History
Date Modified Username Field Change
2010-04-09 10:08 darkfred New Issue
2010-04-09 10:37 Drakale Note Added: 0002357
2010-04-09 11:03 darkfred Note Added: 0002360
2010-04-09 11:03 darkfred Note Edited: 0002360 View Revisions
2010-04-09 11:04 darkfred Note Edited: 0002360 View Revisions
2010-04-09 12:17 DoctorZuber Note Added: 0002377
2010-04-09 12:18 DoctorZuber Note Edited: 0002377 View Revisions
2010-04-09 12:20 DoctorZuber Note Edited: 0002377 View Revisions
2010-04-09 12:35 Zas Note Added: 0002386
2011-04-01 13:07 Footkerchief Relationship added duplicate of 0000296
2011-04-01 13:07 Footkerchief Status new => resolved
2011-04-01 13:07 Footkerchief Resolution open => duplicate
2011-04-01 13:07 Footkerchief Assigned To => Footkerchief


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