Anonymous | Login | Signup for a new account | 2024-11-22 17:30 PST |
Main | My View | View Issues | Change Log | Roadmap |
View Revisions: Issue #9396 | [ Back to Issue ] | ||
Summary | 0009396: Brawling causes spilled drinks (spatter) | ||
Revision | 2015-12-22 16:22 by Dwarfu | ||
Description | Pedestrian activity on a large area of (above ground, lit, mostly outside) glass flooring is associated with the appearance and spread of mysterious pools of Swamp Whiskey; trace amounts of other substances occasionally noted but do not seem to be spreading. The pattern may seem familiar to anyone who has played a game with the "dwarves track substances" bug in full flourish. (Incidentally, one of my most memorable games, a desperate struggle to contain and decontaminate an outbreak of frozen forgotten beast blistering agent on the snowy slopes of a volcano.) Original Summary: Pedestrian Traffic + Green Glass Floor = Pools of Swamp Whiskey |
||
Revision | 2015-12-21 14:09 by Dwarfu | ||
Description | Pedestrian activity on a large area of (above ground, lit, mostly outside) glass flooring is associated with the appearance and spread of mysterious pools of Swamp Whiskey; trace amounts of other substances occasionally noted but do not seem to be spreading. The pattern may seem familiar to anyone who has played a game with the "dwarves track substances" bug in full flourish. (Incidentally, one of my most memorable games, a desperate struggle to contain and decontaminate an outbreak of frozen forgotten beast blistering agent on the snowy slopes of a volcano.) |
Copyright © 2000 - 2010 MantisBT Group |