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IDProjectCategoryView StatusDate SubmittedLast Update
0001935Dwarf FortressDwarf Mode -- Jobs, Designationspublic2010-05-17 22:052010-06-09 06:45
ReporterJeffGroves 
Assigned ToLogical2u 
PrioritynormalSeverityminorReproducibilityrandom
StatusclosedResolutionduplicate 
PlatformOSOS Version
Product Version0.31.04 
Target VersionFixed in Version 
Summary0001935: Channeling Ramps Disappearing
DescriptionSometimes when I channel a single tile to get below, instead of making an up-ramp, it doesn't. It wouldn't be (as much of) an issue if the dwarf miner didn't seem to keep getting stuck in it, too. Two of my miners have already died of thirst from these collapsing channel ramps.
Steps To Reproduce1. Channel a single tile next to a corridor.

or

1. Channel a tile.
2. Go down 1 Z-layer, to the side one tile, channel another tile.
3. Continue the vertical zigzag pattern.
TagsNo tags attached.
Attached Files

- Relationships
duplicate of 0001936resolvedFootkerchief Dig Designation under Channel removing Ramp 

-  Notes
(0006926)
JeffGroves (reporter)
2010-05-17 22:18

Scratch this, please. Found out it's actually this issue: http://www.bay12games.com/dwarves/mantisbt/view.php?id=1936 [^]
(0006938)
Logical2u (manager)
2010-05-18 04:53

Alright.

- Issue History
Date Modified Username Field Change
2010-05-17 22:05 JeffGroves New Issue
2010-05-17 22:18 JeffGroves Note Added: 0006926
2010-05-18 04:53 Logical2u Note Added: 0006938
2010-05-18 04:53 Logical2u Relationship added duplicate of 0001936
2010-05-18 04:53 Logical2u Status new => resolved
2010-05-18 04:53 Logical2u Resolution open => duplicate
2010-05-18 04:53 Logical2u Assigned To => Logical2u
2010-06-09 06:45 Toady One Status resolved => closed


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