Dwarf Fortress Bug Tracker - Dwarf Fortress
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0002074Dwarf FortressCombat -- Generalpublic2010-05-26 14:272010-07-11 10:02
toybasher 
Toady One 
lowtrivialalways
resolvedfixed 
0.31.04 
0.31.09 
0002074: Combat text reports bones as "shattered" or "bruised" much more often than "fractured"
I noticed bones can be only "shattered" or "bruised"

Shouldnt they also be able to just simply fracture?
Make an adventeurer and get a war hammer (by the way, hammers are too weak in this version)

Then go on a rampage and notice how the skulls and ribs only bruise or shatter.
balance
Issue History
2010-05-26 14:27toybasherNew Issue
2010-05-26 14:41Jiri PetruNote Added: 0007354
2010-05-26 15:14toybasherNote Added: 0007356
2010-05-26 19:04FootkerchiefNote Added: 0007361
2010-05-26 23:30jgoodwinNote Added: 0007369
2010-05-27 00:08FootkerchiefNote Added: 0007370
2010-05-27 00:09FootkerchiefSummaryBones never get fractured. => Combat text reports bones as "shattered" or "bruised" much more often than "fractured"
2010-05-28 14:34toybasherNote Added: 0007438
2010-05-30 12:34toybasherNote Added: 0007494
2010-05-30 12:49toybasherNote Edited: 0007494bug_revision_view_page.php?bugnote_id=0007494#r2792
2010-06-28 11:12toybasherTag Attached: balance
2010-07-11 08:03toybasherNote Added: 0009932
2010-07-11 08:28toybasherNote Edited: 0009932bug_revision_view_page.php?bugnote_id=0009932#r3819
2010-07-11 10:02FootkerchiefNote Added: 0009938
2010-07-11 10:02FootkerchiefNote Edited: 0009938bug_revision_view_page.php?bugnote_id=0009938#r3823
2010-07-11 10:02FootkerchiefStatusnew => resolved
2010-07-11 10:02FootkerchiefFixed in Version => 0.31.09
2010-07-11 10:02FootkerchiefResolutionopen => fixed
2010-07-11 10:02FootkerchiefAssigned To => Toady One

Notes
(0007354)
Jiri Petru   
2010-05-26 14:41   
I THINK I've seen fractures, or at least broken bones, but I can't prove it. Will pay attention next time during a siege.
(0007356)
toybasher   
2010-05-26 15:14   
Well they DO break, I seen "compound fracture" in health screen.

Just they only shatter and bruise, never just simply break.
(0007361)
Footkerchief   
2010-05-26 19:04   
Fractures happen sometimes when the bone is hit by a piercing weapon -- I've seen it with two-handed swords. But yeah, there's not nearly enough of a middle ground.
(0007369)
jgoodwin   
2010-05-26 23:30   
Under wounds one dwarf has first finger left hand and fourth finger right hand in red.

Under thoughts and preferences, that dwarf has "His first finger left hand is broken. His first finger left hand is smashed open. His fourth finger right hand is broken. His fourth finger right hand is smashed open".

This dwarf received these wounds by being beaten by the captain of the guard. I guess the dwarf captain was mafia :)

The above is on my screen now. From memory, I think I've seen a skull be broken, though I can't say whether it was on a dwarf or goblin. Creating a 9 or 10 z-level goblin drop should be an easy way to test this.

Speaking of which, my cook has a new specialty: goblin drop soup.
(0007370)
Footkerchief   
2010-05-27 00:08   
^^^ We know that bones can get broken. This bug report is about the combat text, which almost always uses the term "shattered" and only seldom uses "fractured."
(0007438)
toybasher   
2010-05-28 14:34   
Hurray! Shot a cheeta and "fractured" his skull.

It should still happen more often tho.
(0007494)
toybasher   
2010-05-30 12:34   
(edited on: 2010-05-30 12:49)
Well on a new adventurer I noticed skill and stats seem to both "rust" over time of not using them. Now I fracture bones MUCH more often.


But now some stats are impossible to regain safely (disease resistance for example) or some are just impossible entirly. (memory comes to mind)

So this bug is mainly because adventurers start out too strong.

(0009932)
toybasher   
2010-07-11 08:03   
(edited on: 2010-07-11 08:28)
actually now fractures are more comman, but it still counts as "broken" in the description page and not "fractured" like it should be.


and "chipped" bones seem to be just "shattered" just renamed.

(0009938)
Footkerchief   
2010-07-11 10:02   
actually now fractures are more comman, but it still counts as "broken" in the description page and not "fractured" like it should be.

That's 0000131.

and "chipped" bones seem to be just "shattered" just renamed.

Yes, renaming was the whole point, because the name "shattered" was being used for too wide a range of results. Since that's been rebalanced, I'm marking this as fixed.