Dwarf Fortress Bug Tracker - Dwarf Fortress |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0005072 | Dwarf Fortress | Dwarf Mode -- Jobs, Cancellation and Suspension | public | 2012-02-14 11:27 | 2012-03-02 17:36 |
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Reporter | Veylon | |
Assigned To | Toady One | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | fixed | |
Platform | PC | OS | Windows Vista | OS Version | Service Pack 2 |
Product Version | 0.34.01 | |
Target Version | | Fixed in Version | 0.34.02 | |
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Summary | 0005072: Removing designations doesn't cancel jobs that have already been claimed by dwarves |
Description | When I designate an area and a miner targets it (so it's flashing) and I undesignate the rock face, the mine goes ahead and digs it anyway. |
Steps To Reproduce | 1) Designate square to be dug out
2) Wait until a miner is on the way
3) Undesignate the square
4) Watch as the square is dug out anyhow |
Additional Information | |
Tags | No tags attached. |
Relationships | related to | 0004854 | resolved | Toady One | Dwarfs given a job via designation which is then canceled still walk to designated area if they have nothing better to do. | has duplicate | 0005107 | resolved | Footkerchief | Designated tiles to mine, even after cancelling them, makes the miner dig the tile. | has duplicate | 0005120 | resolved | Footkerchief | After a mining designation is accepted, it can not be cancelled. | has duplicate | 0005214 | resolved | Logical2u | 'Remove Desgination' Fails on Taken Construct Jobs | has duplicate | 0005220 | resolved | Footkerchief | Cannot unset a mining designation if a dwarf claims the job | related to | 0005081 | resolved | Toady One | Cannot cancel unaccessible "Remove Trees" |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2012-02-14 11:27 | Veylon | New Issue | |
2012-02-14 12:10 | Footkerchief | Relationship added | related to 0004854 |
2012-02-14 12:10 | Footkerchief | Note Added: 0019540 | |
2012-02-14 12:49 | Orkel2 | Note Added: 0019544 | |
2012-02-14 12:58 | Dekker3D | Note Added: 0019545 | |
2012-02-14 18:23 | Footkerchief | Relationship added | related to 0005081 |
2012-02-15 02:27 | dante | Note Added: 0019611 | |
2012-02-15 07:04 | Footkerchief | Relationship added | has duplicate 0005107 |
2012-02-15 09:19 | Footkerchief | Relationship added | has duplicate 0005120 |
2012-02-15 09:20 | Footkerchief | Sticky Issue | No => Yes |
2012-02-15 11:13 | Mazonas | Note Added: 0019650 | |
2012-02-15 17:44 | Andrakon | Note Added: 0019725 | |
2012-02-17 05:20 | Logical2u | Relationship added | has duplicate 0005214 |
2012-02-17 07:45 | Footkerchief | Relationship added | has duplicate 0005220 |
2012-02-17 07:45 | Footkerchief | Issue Monitored: Toady One | |
2012-02-17 07:47 | Footkerchief | Summary | Removing designations doesn't cancel jobs => Removing designations doesn't cancel jobs that have already been claimed by dwarves |
2012-02-17 15:24 | Toady One | Note Added: 0019981 | |
2012-02-17 15:24 | Toady One | Status | new => resolved |
2012-02-17 15:24 | Toady One | Fixed in Version | => Next Version |
2012-02-17 15:24 | Toady One | Resolution | open => fixed |
2012-02-17 15:24 | Toady One | Assigned To | => Toady One |
2012-03-02 17:36 | Dwarfu | Sticky Issue | Yes => No |
Notes |
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(0019544)
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Orkel2
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2012-02-14 12:49
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Confirming this. If, for example, a miner is on his way to mine square X, removing the mine designation from square X will not cancel the mining job and the square will be mined. |
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I like this when doing mass plant gathering or tree-cutting, and haven't seen it happen in mining yet.. but I can imagine it'd be horrible if it happened at the wrong time and wrong place.
I can confirm seeing it on plant gathering and tree-cutting, by the way. |
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(0019611)
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dante
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2012-02-15 02:27
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Confirmed for designating the removal of constructions. |
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Confirming this. Also becomes a real issue when mining is interrupted by a wild animal.
Miner1 moves towards square X.
Animal near square X interrupts miner1 who cancels job and runs away.
Square X immediately selected as active for mining by Miner2.
Miner2 moves towards square X.
Animal near square X interrupts miner2 who cancels job and runs away...
You can get your miners locked in a cycle, with all of them trying to mine the same square and getting chased away from it. |
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The only way I have found to undesignate the in progress square is to undesignate the blank square one z-level below it. |
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This is fixed for next time. |
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