Dwarf Fortress Bug Tracker - Dwarf Fortress
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0006652Dwarf FortressGeneralpublic2014-07-08 08:272014-07-12 12:28
CleaveItToBeaver 
Footkerchief 
normalcrashalways
resolvedduplicate 
PCWindows7 Professional
0.40.01 
 
0006652: Unpausing after loading a save game causes crash
Saved and exited my game through the main menu. Now, when I try to load back up, I can get back into the game, and everything works correctly... until I unpause. Immediately and consistently, I get a Windows error and the program crashes.
Save and exit game. Load file and unpause.
Error log contains these lines, if it helps:

path fail: eagle,103,68,164 -> 86,49,172: Id #15509:Path Goal Flee from Opponent:Station Marauder Mill at 111,81,172
path fail: dwarf,Gather Plants,20,180,166 -> 154,93,164: Id 0010728:Path Goal Gather Plant:Station Milling Flood at 36,189,169
path fail: human,Cause Trouble,162,191,164 -> 73,173,121: Id 0005541:Path Goal Thief Target:Station None at 162,191,164
No tags attached.
duplicate of 0006681resolved Toady One Autosave causes save corruption and crashes on load 
Issue History
2014-07-08 08:27CleaveItToBeaverNew Issue
2014-07-08 08:40FootkerchiefNote Added: 0025040
2014-07-08 08:40FootkerchiefAssigned To => Footkerchief
2014-07-08 08:40FootkerchiefStatusnew => needs feedback
2014-07-08 08:58CleaveItToBeaverNote Added: 0025047
2014-07-08 08:58CleaveItToBeaverStatusneeds feedback => assigned
2014-07-08 09:30RakonasNote Added: 0025060
2014-07-08 09:41RakonasNote Edited: 0025060bug_revision_view_page.php?bugnote_id=0025060#r9362
2014-07-08 09:43greycatNote Added: 0025067
2014-07-08 09:52CleaveItToBeaverNote Added: 0025072
2014-07-08 17:05DwarfuRelationship addedchild of 0006681
2014-07-12 12:28FootkerchiefNote Added: 0026012
2014-07-12 12:28FootkerchiefRelationship replacedduplicate of 0006681
2014-07-12 12:28FootkerchiefStatusassigned => resolved
2014-07-12 12:28FootkerchiefResolutionopen => duplicate

Notes
(0025040)
Footkerchief   
2014-07-08 08:40   
Please upload a save to http://dffd.wimbli.com/ [^] and post the link here.
(0025047)
CleaveItToBeaver   
2014-07-08 08:58   
Sorry that took so long. My upload went pretty slow.

The save file is here:

http://dffd.wimbli.com/file.php?id=8752 [^]
(0025060)
Rakonas   
2014-07-08 09:30   
(edited on: 2014-07-08 09:41)
I have the same issue with this error log:

path fail: cat,98,91,169 -> 95,102,167: Id 0009374:Path Goal Seek Station:Station Vermin Hunting at 97,99,167
path fail: troglodyte,117,13,137 -> 130,0,137: Id 0009417:Path Goal Seek Station:Station Head for Edge at 130,0,137
path fail: cat,170,23,171 -> 73,100,167: Id 0009456:Path Goal Seek Station:Station Vermin Hunting at 74,99,167

I tried uploading a save but it wasn't working, if necessary I'll try again.

I just tried retiring and then reclaiming the fortress, but I actually got a crash trying to use the embark finder. I noticed that the fortress was at the 28th of Malachite Mid-Summer, so I'm guessing that the month change is broken in the world.

(0025067)
greycat   
2014-07-08 09:43   
Related to 0006617 ?
(0025072)
CleaveItToBeaver   
2014-07-08 09:52   
Possibly. There are a number of similarities. The caravan had just left (mentioned in the other report's comments). I had also just been notified of an undead siege's arrival, but they never moved in from the map's edge, and I'm wondering if it is a glitch in the pathing - the error logs seem to corroborate this theory, at least in part.
(0026012)
Footkerchief   
2014-07-12 12:28   
Please reopen this if 0006681 doesn't explain it.