Dwarf Fortress Bug Tracker - Dwarf Fortress |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0009110 | Dwarf Fortress | Dwarf Mode -- Jobs, Farming/Farmer's Workshop | public | 2015-11-05 18:21 | 2015-11-06 18:15 |
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Reporter | Shurikane | |
Assigned To | lethosor | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | duplicate | |
Platform | | OS | Windows 7 | OS Version | |
Product Version | 0.40.24 | |
Target Version | | Fixed in Version | | |
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Summary | 0009110: Quarry Bushes do not produce Rock Nuts |
Description | Processing quarry bush plants to a bag does not produce any rock nuts.
My seed caps are 200 specific, and 3000 global. At the moment, my fortress has a grand total of about 850 seeds.
I examined the workshop, and the dwarf as he was leaving it after performing his task. The rock nuts were nowhere to be found, and the dwarf did not carry anything. At the moment of me examining the workshop, I had no rock nuts at all in the fortress. No entry for the seed appeared in my stocks.
My DF version only has DFhack installed. |
Steps To Reproduce | |
Additional Information | |
Tags | No tags attached. |
Relationships | duplicate of | 0007032 | resolved | Toady One | PROCESS_PLANT_TO_BAG reaction does not produce seeds |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2015-11-05 18:21 | Shurikane | New Issue | |
2015-11-06 05:47 | Knight Otu | Relationship added | related to 0007032 |
2015-11-06 05:53 | Knight Otu | Note Added: 0033152 | |
2015-11-06 05:54 | Knight Otu | Assigned To | => Knight Otu |
2015-11-06 05:54 | Knight Otu | Status | new => needs feedback |
2015-11-06 15:58 | lethosor | Note Added: 0033153 | |
2015-11-06 16:55 | Shurikane | Note Added: 0033154 | |
2015-11-06 16:55 | Shurikane | Status | needs feedback => assigned |
2015-11-06 18:15 | lethosor | Note Added: 0033155 | |
2015-11-06 18:15 | lethosor | Relationship replaced | duplicate of 0007032 |
2015-11-06 18:15 | lethosor | Status | assigned => resolved |
2015-11-06 18:15 | lethosor | Resolution | open => duplicate |
2015-11-06 18:15 | lethosor | Assigned To | Knight Otu => lethosor |
Notes |
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Reminder sent to: Shurikane This sounds a lot like 0007032, which has been resolved (and I can't reproduce this). Can you check whether your raws are up to date by opening the reaction_other.txt file in your raws folder (and the save's raw folder, ideally)? The last few entries should look like this:
[REACTION:PROCESS_PLANT_TO_BAG]
[NAME:process plant to bag]
[BUILDING:FARMER:CUSTOM_B]
[REAGENT:plant:1:PLANT:NONE:NONE:NONE]
[HAS_MATERIAL_REACTION_PRODUCT:BAG_ITEM]
[UNROTTEN]
[REAGENT:bag:1:BOX:NONE:NONE:NONE]
[EMPTY]
[BAG]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:5:GET_ITEM_DATA_FROM_REAGENT:plant:BAG_ITEM]
[PRODUCT_TO_CONTAINER:bag]
[PRODUCT:100:1:SEEDS:NONE:GET_MATERIAL_FROM_REAGENT:plant:SEED_MAT]
[SKILL:PROCESSPLANTS] |
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In particular, that would be the issue if the save was created before 0.40.09 (and in that case, it probably can't be fixed in that save, but new saves with the fixed raws should work). |
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The raw entry in my save looked like this:
[REACTION:PROCESS_PLANT_TO_BAG]
[NAME:process plant to bag]
[BUILDING:FARMER:CUSTOM_B]
[REAGENT:plant:1:PLANT:NONE:NONE:NONE]
[HAS_MATERIAL_REACTION_PRODUCT:BAG_ITEM]
[UNROTTEN]
[REAGENT:bag:1:BOX:NONE:NONE:NONE]
[EMPTY]
[BAG]
[PRESERVE_REAGENT]
[PRODUCT:100:5:GET_ITEM_DATA_FROM_REAGENT:plant:BAG_ITEM]
[PRODUCT_TO_CONTAINER:bag]
[SKILL:PROCESSPLANTS]
I replaced it with the raw entry you provided. I had forgotten of it at the time but my DF was briefly on an older version as I had initially download the zip off Mike Mayday's site - unfortunately I can't recall if I'd begun my fort before, or after updating the game.
It didn't initially work so I checked on the other issue and found I also needed to add this to the quarry bush entry in plant_standard.txt:
[MATERIAL_REACTION_PRODUCT:SEED_MAT:LOCAL_PLANT_MAT:SEED]
With that done, success! My plant processing now produces rock nuts!
Thank you. We can consider this issue as resolved. |
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Huh, I didn't know that it would work with an existing save. Anyway, I'll say this is 0007032. |
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