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IDProjectCategoryView StatusDate SubmittedLast Update
0011383Dwarf FortressPathfindingpublic2020-02-17 09:182020-02-17 14:03
ReporterTalvieno 
Assigned ToLoci 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionduplicate 
PlatformPCOSWindowsOS Version10
Product Version0.47.03 
Target VersionFixed in Version 
Summary0011383: Trapped moody dwarf decimates FPS
DescriptionIn the provided save, there's a walled-off moody dwarf on Z-14, in one of the offices (the one swarming with cats). Framerate is at a crawl, but as soon as the wall comes down (as it is set to) the framerate jumps back up to something much more reasonable.
Steps To ReproduceOpen the save. Watch as a dwarf unwalls the trapped moody dwarf (incidentally, a vampire) and the framerate jumps substantially. If I were to hazard a guess, the moody dwarf is trying to re-path too often.
Additional InformationThe framerate was fine prior to the mood. The cats swarming down there are irrelevant.
TagsNo tags attached.
Attached Files

- Relationships
duplicate of 0003869assignedFootkerchief Drop in FPS when moody dwarf can't path to workshop 

-  Notes
There are no notes attached to this issue.

- Issue History
Date Modified Username Field Change
2020-02-17 09:18 Talvieno New Issue
2020-02-17 14:03 Loci Relationship added duplicate of 0003869
2020-02-17 14:03 Loci Status new => resolved
2020-02-17 14:03 Loci Resolution open => duplicate
2020-02-17 14:03 Loci Assigned To => Loci


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