Anonymous | Login | Signup for a new account | 2024-11-22 21:07 PST |
Main | My View | View Issues | Change Log | Roadmap |
View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||||
ID | Project | Category | View Status | Date Submitted | Last Update | ||||||
0001295 | Dwarf Fortress | Dwarf Mode -- Jobs, Designations | public | 2010-04-18 11:11 | 2014-09-12 06:17 | ||||||
Reporter | barconis | ||||||||||
Assigned To | Footkerchief | ||||||||||
Priority | normal | Severity | minor | Reproducibility | have not tried | ||||||
Status | confirmed | Resolution | open | ||||||||
Platform | OS | OS Version | |||||||||
Product Version | 0.31.01 | ||||||||||
Target Version | Fixed in Version | ||||||||||
Summary | 0001295: Channelling ledges can leave floating downward slopes | ||||||||||
Description | Designated channels to be dug in a ledge over two levels of empty space, to expand the cavern. Channels were dug, a cavern collapse occurred, but one downward slope was left, unconnected to anything below or adjacent on same level. | ||||||||||
Tags | ramps | ||||||||||
Attached Files | |||||||||||
Relationships | ||||||||||||||||
|
Notes | |
(0004072) smjjames (reporter) 2010-04-18 11:15 |
Those ghost ramps are an old bug from back in 40D and probably even earlier. |
(0004074) barconis (reporter) 2010-04-18 11:22 |
OK, I hadn't seen them before; channelling didn't leave ramps in 40d. They seem to popup wherever there had previously been a pillar dug out from below that was then channelled out from above. |
(0004077) smjjames (reporter) 2010-04-18 11:26 |
Its usually caveins that cause this, or collapsing an entire chunk of mountain. Although the way you describe it is different abd sounds like the game tried to create a ramp but there was nothing to make it out of. |
(0004081) Footkerchief (manager) 2010-04-18 11:36 |
Yup, here's the old entry for this bug: # 000472 □ [dwarf mode][constructions] collapsing a building/terrain can leave a line of floating downward ramp symbols Good to have confirmation it's still around. |
(0007410) peregarrett (reporter) 2010-05-28 01:47 edited on: 2010-05-28 01:53 |
Confirmed. Made big hall 3 floors high with cave-in, and see floating downward slopes (actually 5 of them) just under the hall's ceiling. Slopes resulted from channeling. I'll try to cave-in one more level and see if that destroy them. UPD. Cavein of upper floor erased them. Now it's nice square cavern. |
(0030123) Fleischwolff (reporter) 2014-09-11 23:08 |
Just wanted to mention it is still around in 40.10. I just created a floating downward slope when channeling out my staircase and creating an accidental cave-in. |
Issue History | |||
Date Modified | Username | Field | Change |
2010-04-18 11:11 | barconis | New Issue | |
2010-04-18 11:15 | smjjames | Note Added: 0004072 | |
2010-04-18 11:15 | smjjames | Tag Attached: ramps | |
2010-04-18 11:22 | barconis | Note Added: 0004074 | |
2010-04-18 11:26 | smjjames | Note Added: 0004077 | |
2010-04-18 11:36 | Footkerchief | Note Added: 0004081 | |
2010-04-26 09:09 | Footkerchief | Relationship added | parent of 0001547 |
2010-05-28 01:47 | peregarrett | Note Added: 0007410 | |
2010-05-28 01:53 | peregarrett | Note Edited: 0007410 | View Revisions |
2010-07-25 14:28 | Footkerchief | Relationship added | related to 0000215 |
2014-09-11 23:08 | Fleischwolff | Note Added: 0030123 | |
2014-09-12 06:17 | Footkerchief | Assigned To | => Footkerchief |
2014-09-12 06:17 | Footkerchief | Status | new => confirmed |
Copyright © 2000 - 2010 MantisBT Group |