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ID | Project | Category | View Status | Date Submitted | Last Update | |
0001484 | Dwarf Fortress | Dwarf Mode -- Economics | public | 2010-04-24 00:47 | 2012-02-16 16:59 | |
Reporter | Rhenaya | |||||
Assigned To | Toady One | |||||
Priority | normal | Severity | minor | Reproducibility | have not tried | |
Status | resolved | Resolution | unable to reproduce | |||
Platform | Notebook | OS | Windows | OS Version | Vista | |
Product Version | 0.31.03 | |||||
Target Version | Fixed in Version | |||||
Summary | 0001484: Item MATERIAL_SIZE may be off by a factor of 150 | |||||
Description | maybe related to 000130 it seems that the bug for only needing one bar per item is related to the material size. because i tested with melting long swords (material size 4) i needed to melt around 40 swords to yield 1 bar: 4*40 = 160 -> bar material size is 150 so melting items now results in practically no bars at all. either the raws are wrong and need material size modified * 150 ... but i guess item weight will be to high than too, so either way something need to be modified in the code | |||||
Tags | bars, Equipment, material | |||||
Attached Files | ||||||
Relationships | |||||||||||
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Notes | |
(0004856) Footkerchief (manager) 2010-04-24 00:49 edited on: 2010-04-24 00:53 |
i needed to melt around 40 swords to yield 1 sword You meant 40 swords to yield 1 bar, right? Just making sure. Also, adjusting the material size shouldn't affect weight -- I believe weight is only controlled by the weapon's SIZE. More testing is definitely needed on this issue (and 0000130). Can anyone corroborate? |
(0004859) derigo (reporter) 2010-04-24 01:43 |
More melting oddness. I'd forgotten that toady had done crazy things to the material system. Another clue for the melt job crash. |
(0004865) Rhenaya (reporter) 2010-04-24 02:43 |
well uhm yes 1 bar... but as you need just 1 bar for 1 sword anyway, it doesnt matter *coughs* |
(0012399) Quietust (reporter) 2010-09-03 21:01 |
Melting imported metal objects seems to be working fine - I've been getting plenty of iron, silver, and copper bars from all of the weapons and armor I've salvaged from goblin sieges. |
(0019875) Toady One (administrator) 2012-02-16 16:59 |
I couldn't get this to happen. |
Issue History | |||
Date Modified | Username | Field | Change |
2010-04-24 00:47 | Rhenaya | New Issue | |
2010-04-24 00:49 | Footkerchief | Note Added: 0004856 | |
2010-04-24 00:50 | Footkerchief | Note Edited: 0004856 | View Revisions |
2010-04-24 00:51 | Footkerchief | Note Edited: 0004856 | View Revisions |
2010-04-24 00:52 | Footkerchief | Summary | Material size wrong for items => Item MATERIAL_SIZE may be off by a factor of 150 |
2010-04-24 00:52 | Footkerchief | Relationship added | related to 0000130 |
2010-04-24 00:53 | Footkerchief | Note Edited: 0004856 | View Revisions |
2010-04-24 01:43 | derigo | Note Added: 0004859 | |
2010-04-24 02:43 | Rhenaya | Note Added: 0004865 | |
2010-04-24 03:27 | Footkerchief | Description Updated | View Revisions |
2010-07-08 08:32 | Footkerchief | Relationship added | related to 0001447 |
2010-07-18 10:32 | Footkerchief | Relationship added | related to 0001860 |
2010-07-18 10:32 | Footkerchief | Relationship deleted | related to 0001447 |
2010-08-04 08:07 | Rhenaya | Tag Attached: bars | |
2010-08-04 08:07 | Rhenaya | Tag Attached: Equipment | |
2010-08-04 08:07 | Rhenaya | Tag Attached: material | |
2010-09-03 21:01 | Quietust | Note Added: 0012399 | |
2012-02-16 16:59 | Toady One | Note Added: 0019875 | |
2012-02-16 16:59 | Toady One | Status | new => resolved |
2012-02-16 16:59 | Toady One | Resolution | open => unable to reproduce |
2012-02-16 16:59 | Toady One | Assigned To | => Toady One |
2012-05-14 15:50 | Footkerchief | Relationship added | related to 0001862 |
2012-05-14 15:51 | Footkerchief | Relationship deleted | related to 0001862 |
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