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ID | Project | Category | View Status | Date Submitted | Last Update | |
0002615 | Dwarf Fortress | Adventure Mode -- Inventory | public | 2010-07-10 20:41 | 2010-07-28 09:24 | |
Reporter | Quietust | |||||
Assigned To | Toady One | |||||
Priority | normal | Severity | minor | Reproducibility | always | |
Status | resolved | Resolution | no change required | |||
Platform | OS | OS Version | ||||
Product Version | 0.31.09 | |||||
Target Version | Fixed in Version | 0.31.10 | ||||
Summary | 0002615: Knapping is a free action | |||||
Description | I picked up 50 small stones from a pile of pebbles, removed them all from my backpack (so I had 25 small stones in each hand), then chased down a wild animal and started sharpening them. The animal never moved a single step while I was knapping, but once I took a step in any direction, the animal started running away. | |||||
Tags | No tags attached. | |||||
Attached Files | ||||||
Notes | |
(0009901) smjjames (reporter) 2010-07-10 20:45 |
It might be intended. |
(0009918) Toady One (administrator) 2010-07-10 22:38 |
There are lots of things like this in adventure mode. I need to rework how actions/timing work in general, which'll happen at some point, after I separate out move/attack speed. |
Issue History | |||
Date Modified | Username | Field | Change |
2010-07-10 20:41 | Quietust | New Issue | |
2010-07-10 20:45 | smjjames | Note Added: 0009901 | |
2010-07-10 20:46 | smjjames | Tag Attached: Intentional? | |
2010-07-10 22:38 | Toady One | Note Added: 0009918 | |
2010-07-10 22:38 | Toady One | Status | new => resolved |
2010-07-10 22:38 | Toady One | Fixed in Version | => 0.31.10 |
2010-07-10 22:38 | Toady One | Resolution | open => no change required |
2010-07-10 22:38 | Toady One | Assigned To | => Toady One |
2010-07-12 12:03 | Footkerchief | Tag Renamed | Intentional? => Intentional/Expected? |
2010-07-28 09:24 | Dwarfu | Tag Detached: Intentional/Expected? |
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