Anonymous | Login | Signup for a new account | 2024-11-22 04:44 PST |
Main | My View | View Issues | Change Log | Roadmap |
View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||||
ID | Project | Category | View Status | Date Submitted | Last Update | ||||||
0002976 | Dwarf Fortress | Dwarf Mode -- Invasions | public | 2010-08-07 15:16 | 2013-09-23 09:30 | ||||||
Reporter | mister_a_guy | ||||||||||
Assigned To | |||||||||||
Priority | normal | Severity | minor | Reproducibility | have not tried | ||||||
Status | new | Resolution | open | ||||||||
Platform | OS | Linux | OS Version | ||||||||
Product Version | 0.31.12 | ||||||||||
Target Version | Fixed in Version | ||||||||||
Summary | 0002976: Goblin siege spawns on wrong side of river | ||||||||||
Description | Goblins tried to invade from a part of the map with no possible path to the otherwise unfortified Dwarf Fortress. There had previously been a bridge across the river, but this was destroyed long ago by a disgrunted fisherdwarf, and there was still some wood and stuff strewn about on the other side--which, I suppose, might have factored into their pathfinding. | ||||||||||
Additional Information | The melee-only invaders eventually fled in the face of the crossbowdwarves and siege operators setting up on the fortress-side of the river. | ||||||||||
Tags | No tags attached. | ||||||||||
Attached Files | |||||||||||
Relationships | ||||||||||||||||
|
Notes | |
(0022106) Kogut (reporter) 2012-04-05 01:15 |
In 34.07 place for spawning siege is still completely random. |
(0022126) Footkerchief (manager) 2012-04-06 07:36 |
Invaders should be more capable of crossing rivers now. Are they? |
(0022135) krenshala (reporter) 2012-04-06 13:32 |
I'd add this to 3032, but thats resolved. In addition to invaders arriving on the wrong side of the river, I have seen migrants show up that way as well. When that happens I've had to quickly build a bridge for them to join the rest of my dwarves in the fortress. In one case I was lucky enough that a woodworker migrated with an axe and I told him to cut some trees, assigned architecture and had him design and build a wooden bridge. On other occasions I had to wait for someone in the fortress to find the time (or stop going on break long enough) to build the necessary bridge. |
Issue History | |||
Date Modified | Username | Field | Change |
2010-08-07 15:16 | mister_a_guy | New Issue | |
2010-08-14 02:57 | Khym Chanur | Issue Monitored: Khym Chanur | |
2010-08-14 19:59 | Dwarfu | Relationship added | related to 0003032 |
2012-04-05 01:15 | Kogut | Note Added: 0022106 | |
2012-04-06 07:36 | Footkerchief | Note Added: 0022126 | |
2012-04-06 07:36 | Footkerchief | Tag Attached: AWAITING UPDATE | |
2012-04-06 07:58 | Footkerchief | Relationship added | related to 0002332 |
2012-04-06 08:07 | Footkerchief | Relationship added | related to 0003121 |
2012-04-06 13:32 | krenshala | Note Added: 0022135 | |
2013-09-23 09:30 | Footkerchief | Tag Detached: AWAITING UPDATE |
Copyright © 2000 - 2010 MantisBT Group |