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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||
0005363 | Dwarf Fortress | Dwarf Mode -- Reclaim | public | 2012-02-21 05:48 | 2014-07-15 15:08 | ||||||
Reporter | slink | ||||||||||
Assigned To | |||||||||||
Priority | normal | Severity | minor | Reproducibility | have not tried | ||||||
Status | new | Resolution | open | ||||||||
Platform | OS | OS Version | |||||||||
Product Version | 0.34.02 | ||||||||||
Target Version | Fixed in Version | ||||||||||
Summary | 0005363: Artifact Cage Exists in Two Places After Reclaim | ||||||||||
Description | I lost a fortress with an artifact cage built. When I reclaimed the fortress the cage was still built but was not an artifact. An artifact version (a turkey bone cage) was found later and put into a stockpile. The artifact version cannot be built, but when a creature was placed into the built, non-artifact version, this creature also appeared in the artifact version which was sitting in the stockpile. This is probably a part of the general artifact reclaim weirdness but I thought I would report it anyway. | ||||||||||
Tags | No tags attached. | ||||||||||
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Notes | |
(0020358) slink (reporter) 2012-02-21 05:58 edited on: 2012-02-21 06:14 |
After posting this, I found that I could in fact build the artifact cage from the stockpile, although I had not been able to before I placed a creature in the other version. Now I have two built cages containing the same creature and I am being spammed by messages about not being able to move it because I don't have a trap. Edit: And further, once I unbuilt both cages, one vanished. Specifically, the non-artifact version vanished. |
(0020380) Footkerchief (manager) 2012-02-21 07:57 |
Probably a manifestation of 0005199. |
(0020417) slink (reporter) 2012-02-21 15:56 |
And probably also the one regarding being able to sell artifacts on reclaim. It may be creating the true artifact scattered somewhere, and leaving a non-artifact copy in a bin. In other words, artifacts that shouldn't be able to be scattered are scattering but also staying put. This results in duplicates and weirdness. |
(0023512) Quietust (reporter) 2012-08-30 19:47 |
As I described in 0001179, artifacts stored in bins seem to get glitched during reclaim (or perhaps when they're offloaded during abandon/defeat) - the bin has a reference to the contained artifact, but the artifact is missing its link to the bin in which it is contained. This case is probably similar - the building still has a reference to the artifact as a building material, but the cage itself doesn't have a reference pointing back to the building. |
Issue History | |||
Date Modified | Username | Field | Change |
2012-02-21 05:48 | slink | New Issue | |
2012-02-21 05:58 | slink | Note Added: 0020358 | |
2012-02-21 06:14 | slink | Note Edited: 0020358 | View Revisions |
2012-02-21 07:57 | Footkerchief | Relationship added | related to 0005199 |
2012-02-21 07:57 | Footkerchief | Note Added: 0020380 | |
2012-02-21 15:56 | slink | Note Added: 0020417 | |
2012-08-30 19:47 | Quietust | Note Added: 0023512 | |
2014-07-15 15:08 | Footkerchief | Relationship added | related to 0001179 |
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