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ID | Project | Category | View Status | Date Submitted | Last Update |
0005472 | Dwarf Fortress | Material Properties | public | 2012-02-26 16:13 | 2012-12-16 20:49 |
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Reporter | Vattic | |
Assigned To | | |
Priority | low | Severity | tweak | Reproducibility | always |
Status | new | Resolution | open | |
Platform | | OS | | OS Version | |
Product Version | 0.34.02 | |
Target Version | | Fixed in Version | | |
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Summary | 0005472: Hardcoded materials (mud, water) have unrealistic properties |
Description | The hardcoded materials have unrealistic properties.
In the un-modded game this shows itself most clearly with the mud men. Attacks chip, fracture, and shatter their mud. This mud being the same as is left after irrigation.
This also applies to the other hardcoded materials making them unusable in modded creatures.
"You strike Water Man 2 in the head with your steel war hammer, shattering it!" |
Steps To Reproduce | Remove ARENA_RESTRICTED from mud men in the raws.
Spawn a mud man in the arena.
Spawn a different creature and posses them.
Strike the mud man and see the combat reports. |
Tags | No tags attached. |
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Attached Files | |
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