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ID | Project | Category | View Status | Date Submitted | Last Update | |
0006127 | Dwarf Fortress | Dwarf Mode -- Military | public | 2012-07-23 17:24 | 2012-07-24 13:34 | |
Reporter | nshapter | |||||
Assigned To | Knight Otu | |||||
Priority | normal | Severity | minor | Reproducibility | have not tried | |
Status | resolved | Resolution | duplicate | |||
Platform | OS | win 7 enterprise 32bit | OS Version | win 7 enterprise | ||
Product Version | 0.34.11 | |||||
Target Version | Fixed in Version | |||||
Summary | 0006127: after killing werecreature, military is attacked by dogs/citizens, loyalty cascade?, lycanthropy? | |||||
Description | After killing a werecreature, the military of this fortress has entered a loyalty failure cascade. having reloaded the save I will attach, I can say that this is a full scale loss of loyalty. The military once sent to station proceeds to kill each other until it settles out. | |||||
Steps To Reproduce | build a fort with it's military ready. Continue taking in all migrants until you experience an outbreak of lycanthropy. When you find a were creature, tell your mildwarfs to kill it. This may not be an every time situation, but may require specific timing. Perhaps Dwarves becoming werecreatures in plain view are not causing all normal dwarves to change sides against them? | |||||
Additional Information | I'm guessing that the military members who struck down the citizen/weregopher are all marked as enemies of the fortress now, and must be killed. Curiously, the respond to squad orders so the reported to their own execution. | |||||
Tags | 0.34.11, CLOSE THIS, loyalty cascade, Save Included, werecreature | |||||
Attached Files | ||||||
Relationships | ||||||
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Notes | |
(0023335) nshapter (reporter) 2012-07-23 17:26 |
not finding the file attach dialog ... ? |
(0023336) nshapter (reporter) 2012-07-23 17:40 |
http://dffd.wimbli.com/file.php?id=6706 [^] |
(0023347) nshapter (reporter) 2012-07-24 13:02 |
nm has duplicate 0003259 |
(0023349) Knight Otu (manager) 2012-07-24 13:34 |
0005337 is the more "proper" duplicated report. 0003259 is a collection of the various loyalty cascade bugs. |
Issue History | |||
Date Modified | Username | Field | Change |
2012-07-23 17:24 | nshapter | New Issue | |
2012-07-23 17:25 | nshapter | Issue Monitored: nshapter | |
2012-07-23 17:26 | nshapter | Note Added: 0023335 | |
2012-07-23 17:40 | nshapter | Note Added: 0023336 | |
2012-07-24 08:34 | nshapter | Tag Attached: 0.34.11 | |
2012-07-24 08:35 | nshapter | Tag Attached: loyalty cascade | |
2012-07-24 08:35 | nshapter | Tag Attached: werecreature | |
2012-07-24 08:35 | nshapter | Tag Attached: Save Included | |
2012-07-24 13:02 | nshapter | Note Added: 0023347 | |
2012-07-24 13:07 | nshapter | Tag Attached: CLOSE THIS | |
2012-07-24 13:34 | Knight Otu | Note Added: 0023349 | |
2012-07-24 13:34 | Knight Otu | Relationship added | duplicate of 0005337 |
2012-07-24 13:34 | Knight Otu | Status | new => resolved |
2012-07-24 13:34 | Knight Otu | Resolution | open => duplicate |
2012-07-24 13:34 | Knight Otu | Assigned To | => Knight Otu |
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