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IDProjectCategoryView StatusDate SubmittedLast Update
0006398Dwarf FortressWorld Generation -- Generalpublic2013-12-31 00:532014-01-03 10:41
ReporterAWellTrainedFerret 
Assigned ToFootkerchief 
PrioritynormalSeverityminorReproducibilityhave not tried
StatusresolvedResolutionduplicate 
PlatformPCOSWindows 8OS Versioncurrent
Product Version0.34.11 
Target VersionFixed in Version 
Summary0006398: Bugged biome savefile
DescriptionEmbarked in an area with mountain biome and ocean biome. Dug out the soil layers in the ocean biome, then breached the caves. No plants grew. So I breached all 3 caves, still no plants. Thought maybe that the red sand layer was bugged, so I dug deeper into the clay; didn't help. Saving and re-loading didn't help. Then tried to abandon the fort and reclaim, and all the dug out soil was flooded with the ocean (the ocean was not breached, and it was frozen even if there was a breach) I know there is vegetation in the caves, it just isn't spreading.

Savefile located on Dwarf Fortress File Depot under title "Bugged biome savefile"
Steps To ReproduceOpen savefile, play.
Additional InformationMods used:
-embark anywhere (plenty of land, but the embark was still considered ocean)
-Gold Plated tileset
DFHack reveal / unreveal feature
TagsNo tags attached.
Attached Files

- Relationships
duplicate of 0005872confirmedLoci Excavated areas beneathe ocean biome or lake filled with water on reclaim (or adventurer visit) 
related to 0004242new Custom mountain plants only appear at biome edges 

-  Notes
(0024242)
Quietust (reporter)
2013-12-31 12:16
edited on: 2013-12-31 12:17

The flooding issue on reclaim is a duplicate of 0005872, and using a 3rd-party utility to forcibly embark on all ocean tiles may be confusing the game into preventing subterranean plant growth.

(0024246)
AWellTrainedFerret (reporter)
2013-12-31 20:16

It wasn't all ocean. The embark was 3x6 and 8 tiles were mountain terrain. I don't know if the Embark anywhere was an issue, because I always have it on and don't know if I could have settled there without it. (Though I doubt it, DF seems to be really finicky about ocean squares. It's possible to have only 1 ocean swuare in your embark and DF won't allow you there without the mod)
(0024247)
Quietust (reporter)
2014-01-02 08:20

The criteria for allowing embark is that at least one tile must be non-ocean and non-mountain.

- Issue History
Date Modified Username Field Change
2013-12-31 00:53 AWellTrainedFerret New Issue
2013-12-31 12:16 Quietust Note Added: 0024242
2013-12-31 12:17 Quietust Note Edited: 0024242 View Revisions
2013-12-31 20:16 AWellTrainedFerret Note Added: 0024246
2014-01-02 08:20 Quietust Note Added: 0024247
2014-01-03 10:41 Footkerchief Relationship added duplicate of 0005872
2014-01-03 10:41 Footkerchief Status new => resolved
2014-01-03 10:41 Footkerchief Resolution open => duplicate
2014-01-03 10:41 Footkerchief Assigned To => Footkerchief
2014-01-03 10:41 Footkerchief Relationship added related to 0004242


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