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IDProjectCategoryView StatusDate SubmittedLast Update
0006705Dwarf FortressAdventure Mode -- Generalpublic2014-07-08 13:042014-09-11 14:47
Reporterthvaz 
Assigned ToToady One 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionfixed 
PlatformOSOS Version
Product Version0.40.01 
Target VersionFixed in Version0.40.12 
Summary0006705: Traveling NPCs agree to join you, but don't stop their route
DescriptionIf you meet a npc traveling in the wild, going to another place, for any reason, and talk to him, asking for him to join you, even if he accepts he won't stop going where he was going, that is, he will never follow you. He continues to walk/run/whatever until he disappears from your companion's list.

Steps To ReproduceTo test, I did this with every npc I found that was traveling, and to everyone the result was the same.
Additional Information
I asked them to join me in adventure, not to go to a specific place. Even then, it looks clear there is a problem.
TagsNo tags attached.
Attached Files

- Relationships
has duplicate 0006944resolvedFootkerchief Asking traveling people in armies to join you doesn't stop them 
has duplicate 0006937resolvedFootkerchief Companions run away after joining you 
has duplicate 0006969resolvedDwarfu traveling people accept companionship and then continue their journey. 
has duplicate 0007142resolvedFootkerchief Traveling stranger does not stop after agreeing to join the party 
has duplicate 0006610resolvedDwarfu Travelling Adventurers keep going on their journey after accepting companionship offer 
has duplicate 0008258resolvedKnight Otu Companions recruited on journey's in the wilderness trying to continue journey. 

-  Notes
(0025136)
Dutchling (reporter)
2014-07-08 13:10

I sort of had this happen to me, as in, he continued walking for maybe 50 squares or so, and then came to me and acted like a normal follower.

Have not yet encountered any other travelling npcs so I'm not sure how rare this would be.
(0025140)
thvaz (reporter)
2014-07-08 13:41

In my case I tried to follow them but maybe my character was too slow, because they disappeared.
(0025525)
Footkerchief (manager)
2014-07-10 06:55

0006944:0025520: "Okay so upon researching this problem further i have found out that by asking said soldier to halt and then afterwards asking him to follow you again, he will do so."
(0025530)
thvaz (reporter)
2014-07-10 07:10

Indeed, I can confirm this happening. It is more sensible if you hadn't to tell them that, though.
(0028206)
thvaz (reporter)
2014-08-03 03:45

In a recent play, some companions that were traveling with me simply disappeared. I then met them camped near where I recruited them, still my companions, and then I asked them to follow me...what they did for some time, and then started going away from me. I talked with one of them and the option to ask why they were traveling appeared, and they told me they were on "an important mission".
As they were hearth person from the same lord as I was, I supposed this is a problem with orders being generated by the lord that somehow get to them. Maybe it is another bug, but it is related with this one.

- Issue History
Date Modified Username Field Change
2014-07-08 13:04 thvaz New Issue
2014-07-08 13:10 Dutchling Note Added: 0025136
2014-07-08 13:41 thvaz Note Added: 0025140
2014-07-10 06:25 Dwarfu Relationship added parent of 0006944
2014-07-10 06:55 Footkerchief Relationship replaced has duplicate 0006944
2014-07-10 06:55 Footkerchief Note Added: 0025525
2014-07-10 07:04 Footkerchief Relationship added has duplicate 0006937
2014-07-10 07:10 thvaz Note Added: 0025530
2014-07-10 13:23 Dwarfu Relationship added has duplicate 0006969
2014-07-12 11:23 Footkerchief Summary NPCs that are traveling accept to follow you but don't stop their route => Traveling NPCs agree to join you, but don't stop their route
2014-07-12 11:23 Footkerchief Additional Information Updated View Revisions
2014-07-12 11:23 Footkerchief Relationship added has duplicate 0007142
2014-08-03 03:45 thvaz Note Added: 0028206
2014-08-09 11:59 Dwarfu Relationship added has duplicate 0006610
2014-08-09 12:37 Footkerchief Assigned To => Footkerchief
2014-08-09 12:37 Footkerchief Status new => confirmed
2014-08-09 14:21 Mopsy Issue Monitored: Mopsy
2014-09-07 15:00 Knight Otu Relationship added has duplicate 0008258
2014-09-07 15:03 Footkerchief Issue Monitored: Toady One
2014-09-08 10:37 Toady One Status confirmed => resolved
2014-09-08 10:37 Toady One Fixed in Version => Next Version
2014-09-08 10:37 Toady One Resolution open => fixed
2014-09-08 10:37 Toady One Assigned To Footkerchief => Toady One
2014-09-11 14:47 Toady One Issue End Monitor: Toady One


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