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IDProjectCategoryView StatusDate SubmittedLast Update
0007785Dwarf FortressDwarf Mode -- Tradepublic2014-08-01 14:112014-08-05 10:20
ReporterRobsoie 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
StatusnewResolutionopen 
PlatformOSOS Version
Product Version0.40.05 
Target VersionFixed in Version 
Summary0007785: Merchant problems in my fortress
DescriptionSaved game :
http://dffd.wimbli.com/file.php?id=9234 [^]

This fortress has been running for +/- 2 years ingame and is currently having +/- 90 population, at some point i had a human civ sending merchants to trade.

Once it has been done, the human merchants left, and forgot 2 of their guys behind, a merchant and a bowman (that i assume was a caravan guard), they are stuck here since months and do not leave.
Follow the river to the north starting from my fortress and on the very top of the map, a bit to the left of the river you'll see them.

Since then i've been visited by a dwarf caravan from mountainhomes, i finished my trading with them, all the dwarves wagons have left the map... excepted for one that is moving really extremely slow, it took it a lot of time (several minutes) to reach where it is now from my depot, this wagon can be found to the east of my fortress, every other wagon have already left long time ago without a single problem.

Additionally maybe or not related, that fortress with currently +/- 90 dwarves is running very noticably slower than it did in 34.11 in the same population condition, i don't know if it's related to the very lots of trees that increase pathfinding calculations a lot but as my embark is small it's odd.
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(0028101)
Robsoie (reporter)
2014-08-01 14:15
edited on: 2014-08-01 14:44

reloading my save it looks like the 2nd case is having the wagon now running better than when i saved, the wagon is much less slow, not sure what is the reason.
But it does nothing much for the human merchants stuck on the map top

additionally, just noticed in my trade depot, there are a bunch of items that none of my dwarves is hauling back to stockpile (press t and look in the depot).

(0028384)
Bumber (reporter)
2014-08-05 10:20
edited on: 2014-09-02 01:53

I had the same issue, but the humans eventually left before the dwarves arrived. Instead, the dwarf caravan froze up with only half of them at the depot. One of the traders is just standing on water with his mule. Edit: Actually, he might be hanging from a branch, but I'm not sure a mule should be doing that.

Save: http://dffd.wimbli.com/file.php?id=9296 [^]


- Issue History
Date Modified Username Field Change
2014-08-01 14:11 Robsoie New Issue
2014-08-01 14:15 Robsoie Note Added: 0028101
2014-08-01 14:26 Robsoie Note Edited: 0028101 View Revisions
2014-08-01 14:44 Robsoie Note Edited: 0028101 View Revisions
2014-08-05 10:20 Bumber Note Added: 0028384
2014-08-05 10:21 Bumber Note Edited: 0028384 View Revisions
2014-08-05 10:21 Bumber Note Edited: 0028384 View Revisions
2014-09-02 01:53 Bumber Note Edited: 0028384 View Revisions


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