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IDProjectCategoryView StatusDate SubmittedLast Update
0008107Dwarf FortressDwarf Mode -- Jobs, Farming/Farmer's Workshoppublic2014-08-21 12:452014-08-25 14:03
ReporterLoci 
Assigned Tolethosor 
PrioritynormalSeverityminorReproducibilityalways
StatusacknowledgedResolutionopen 
PlatformOSOS Version
Product Version0.40.09 
Target VersionFixed in Version 
Summary0008107: Fortress seed cap removes planted seed from field
DescriptionWhen the total number of seeds in the fortress reaches the seed cap, the oldest seeds are removed. If those seeds have already been planted in a field, the field will revert to fallow status and require replanting if any appropriate seeds remain.
Steps To Reproduceset the fortress seed cap to something low
embark with a few seeds and lots of fruit
build a farm plot and plant the seeds
brew the fruit
watch as your planted seeds disappear
TagsNo tags attached.
Attached Files

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-  Notes
(0029436)
Footkerchief (manager)
2014-08-21 12:49

What's the expected behavior?
(0029439)
Loci (manager)
2014-08-21 12:56

I would suggest excluding planted seeds from the removal logic.

Alternatively, you could convert seeds to "sprouts" or "young plants" soon after they are planted, instead of at the end of the growing cycle.

Having a crop which has been growing for a month suddenly disappear without explanation is not player-friendly.

- Issue History
Date Modified Username Field Change
2014-08-21 12:45 Loci New Issue
2014-08-21 12:49 Footkerchief Note Added: 0029436
2014-08-21 12:49 Footkerchief Assigned To => Footkerchief
2014-08-21 12:49 Footkerchief Status new => needs feedback
2014-08-21 12:56 Loci Note Added: 0029439
2014-08-21 12:56 Loci Status needs feedback => assigned
2014-08-25 14:03 lethosor Assigned To Footkerchief => lethosor
2014-08-25 14:03 lethosor Status assigned => acknowledged


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