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IDProjectCategoryView StatusDate SubmittedLast Update
0008135Dwarf FortressAdventure Mode -- Conversationpublic2014-08-24 07:522014-11-25 08:09
Reportersmjjames 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
StatusnewResolutionopen 
PlatformWIndows 8OSOS Version
Product Version0.40.09 
Target VersionFixed in Version 
Summary0008135: Rescued prisoners can talk to other prisoners without line of sight through walls/floors (other prisoners don't respond back)
DescriptionI've noticed this since I first went into a Dark Tower in 40.xx. The children that you rescue can apparently talk through walls/floors to other unrescued prisoners. Though it's one way and they don't actually have a conversation.

http://dffd.wimbli.com/file.php?id=9501 [^]

Haven't tested with other races, but I suspect that it's the same. Haven't checked whether rescued prisoners talk through walls to each other.
Steps To Reproduce1. Go to a dark tower and rescue someone.

2. Go into a room that has nobody else in it and no line of sight to other unrescued prisoners. Make sure that the kid follows you.

3. Press . any amount of times while the kid attempts to have a conversation through walls to other prisoners.
Additional InformationMayday graphics pack.

Also, the kid in this one talks a LOT about 'in a time before time, somebody attacked somebody'.
Tagsprisoner
Attached Files

- Relationships

-  Notes
(0029561)
smjjames (reporter)
2014-08-24 07:56
edited on: 2014-08-24 08:23

Edit to report: Looks like unrescued prisioners are able to do the same thing with rescued children.

Edit2: Yeah it's definetly happening both ways.

http://dffd.wimbli.com/file.php?id=9502 [^]

Wait a moment for the prisoner to come back and she'll be talking with one of my companions, who I have waiting in the room behind me, out of line of sight. This one doesn't seem to always reproduce as it doesn't seem to happen with all prisioners.

(0030320)
smjjames (reporter)
2014-09-22 13:22

Still in 40.13
(0030434)
smjjames (reporter)
2014-09-28 17:19
edited on: 2014-09-28 17:24

It's not just former prisioners, even my soldier companion is doing it. For some reason, the human companion isn't doing it. BTW, theres a 50+ z level distance between me and the prision levels.

http://dffd.wimbli.com/file.php?id=9813 [^]

Just press . and the axe lord companion will spam 'what happened?' at some out of range prisioner.

Right now, I would love to have the option to tell that companion to shut up :P

Fakeedit: Okay, now the human companion is doing it too.

(0031166)
smjjames (reporter)
2014-11-25 08:09
edited on: 2014-11-25 08:23

40.18. Now my guy is able to hear the sad wails of prisioners just a z level below me, and I'm at the surface. Not sure if this bit is a bug or not.

I made a zip file in case you guys think that one should be posted up.

Edit: Just to note, they aren't trying to talk to me, I'm just hearing it like you would hear background chatter or market banter.

Edit2: Okay, now I can hear their regular prisoner to prisoner conversation.

Heres the save: http://dffd.wimbli.com/file.php?id=10130 [^] just walk around.


- Issue History
Date Modified Username Field Change
2014-08-24 07:52 smjjames New Issue
2014-08-24 07:52 smjjames Tag Attached: prisoner
2014-08-24 07:52 smjjames Tag Attached: p
2014-08-24 07:53 smjjames Tag Detached: p
2014-08-24 07:56 smjjames Note Added: 0029561
2014-08-24 08:10 smjjames Note Edited: 0029561 View Revisions
2014-08-24 08:11 smjjames Note Edited: 0029561 View Revisions
2014-08-24 08:23 smjjames Note Edited: 0029561 View Revisions
2014-09-22 13:22 smjjames Note Added: 0030320
2014-09-28 17:19 smjjames Note Added: 0030434
2014-09-28 17:23 smjjames Note Edited: 0030434 View Revisions
2014-09-28 17:24 smjjames Note Edited: 0030434 View Revisions
2014-11-25 08:09 smjjames Note Added: 0031166
2014-11-25 08:10 smjjames Note Edited: 0031166 View Revisions
2014-11-25 08:19 smjjames Note Edited: 0031166 View Revisions
2014-11-25 08:23 smjjames Note Edited: 0031166 View Revisions


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