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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||
0008537 | Dwarf Fortress | Dwarf Mode -- Environment | public | 2014-11-10 07:49 | 2016-03-20 18:33 | ||||||
Reporter | Button | ||||||||||
Assigned To | Footkerchief | ||||||||||
Priority | normal | Severity | major | Reproducibility | sometimes | ||||||
Status | assigned | Resolution | open | ||||||||
Platform | OS | OS Version | |||||||||
Product Version | |||||||||||
Target Version | Fixed in Version | ||||||||||
Summary | 0008537: Surface Tree Growths Underground Hang Plant Gathering | ||||||||||
Description | If you dig out an underground pasture on the first dirt level, without cutting down the trees over it, there is some odd behavior where the tree roots used to be. Fruit trees will sometimes generate fruit & leaf growths on the tiles where their roots used to be. These growths are listed as e.g. ", apricot leaves, apricots". Herbalists will attempt to gather these fruits and are unable to. An herbalist will continue attempting to gather from such a tile until they get hungry or thirsty enough to interrupt the work; after they've seen to their needs, they get right back to the un-pickable fruit. | ||||||||||
Steps To Reproduce | 1. Embark on a heavily-forested, flat area. 2. Dig out a large (~30x30) pasture directly below the surface, destroying many roots. 3. Designate the area for plant gathering. 4. Wait for fruiting season. (You may need to breach the caverns.) | ||||||||||
Additional Information | The game I found this behavior in included some experimental plant mods, but the trees in question (persimmons and apricots) were unchanged from vanilla. I will upload the save soon - it's on a computer I don't have access to atm. | ||||||||||
Tags | Save Included, Save Needs Testing | ||||||||||
Attached Files | |||||||||||
Relationships | ||||||
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Notes | |
(0031093) Button (reporter) 2014-11-20 11:21 |
I reproduced this in a 0.40.16 save; it is at http://dffd.wimbli.com/file.php?id=10100 [^] |
(0031567) Footkerchief (manager) 2014-12-30 16:43 |
Does this save still reproduce the problem in 0.40.23? |
(0031607) Button (reporter) 2014-12-30 23:44 edited on: 2014-12-30 23:46 |
@Footkerchief Yes. ETA: Shortly after the save begins the gatherer goes and gets a drink. Don't worry, after he gets his drink he'll be right back to the gathering zone and get stuck on the rootfruit again. |
(0032647) Qrox (reporter) 2015-05-05 07:54 |
It seems if you don't have any stepladder but have "pick fruit from trees" enabled the gatherers will also get stuck when they try to gather fruit from trees |
(0034890) Button (reporter) 2016-03-20 18:33 edited on: 2016-03-20 18:37 |
Still happening in a fresh 42.06 save. Setting the gathering zone to "Ignore fruit on trees" has no effect. |
Issue History | |||
Date Modified | Username | Field | Change |
2014-11-10 07:49 | Button | New Issue | |
2014-11-20 11:21 | Button | Note Added: 0031093 | |
2014-12-30 16:12 | Button | Tag Attached: Save Included | |
2014-12-30 16:43 | Footkerchief | Note Added: 0031567 | |
2014-12-30 16:43 | Footkerchief | Assigned To | => Footkerchief |
2014-12-30 16:43 | Footkerchief | Status | new => needs feedback |
2014-12-30 23:44 | Button | Note Added: 0031607 | |
2014-12-30 23:44 | Button | Status | needs feedback => assigned |
2014-12-30 23:46 | Button | Note Edited: 0031607 | View Revisions |
2014-12-31 08:18 | Footkerchief | Tag Attached: Save Needs Testing | |
2015-04-20 14:53 | forsquilis | Issue Monitored: forsquilis | |
2015-04-20 14:53 | forsquilis | Issue End Monitor: forsquilis | |
2015-05-05 07:54 | Qrox | Note Added: 0032647 | |
2015-06-17 16:53 | lethosor | Relationship added | related to 0008698 |
2016-03-20 18:33 | Button | Note Added: 0034890 | |
2016-03-20 18:37 | Button | Note Edited: 0034890 | View Revisions |
2018-04-25 16:34 | Huntthetroll | Issue Monitored: Huntthetroll |
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