Anonymous | Login | Signup for a new account | 2024-11-24 16:49 PST |
Main | My View | View Issues | Change Log | Roadmap |
View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | |||||
ID | Project | Category | View Status | Date Submitted | Last Update | |
0008720 | Dwarf Fortress | Miscellaneous Crashes | public | 2015-01-10 11:10 | 2015-01-12 14:24 | |
Reporter | badgerstorm | |||||
Assigned To | lethosor | |||||
Priority | immediate | Severity | crash | Reproducibility | always | |
Status | resolved | Resolution | no change required | |||
Platform | OS | OSX | OS Version | 10.6 | ||
Product Version | 0.40.24 | |||||
Target Version | Fixed in Version | |||||
Summary | 0008720: After installing graphics, game freezes upon selecting world gen. | |||||
Description | After installing Phoebus graphics into a completely fresh version of DF - no modding, no DFHack, pure vanilla - whenever I select either Create New World or advanced worldgen, this white rectangle pops up that covers whatever is behind it on the screen, and the game just freezes such that I need to force quit. I also had this problem with 40.23. Whether or not I use the TrueType init, it still happens, and I haven't found anything else helpful on Mantis. It doesn't occur without the graphics, and when I bring in saves from older versions, it runs them just fine. | |||||
Steps To Reproduce | 1. Install DF 20.24 on OSX. 2. Install Phoebus using the directions here: http://www.bay12forums.com/smf/index.php?topic=137096.msg5764730#msg5764730 [^] 3. Highlight either Create New World or Design New World Using Advanced Parameters. 4. Press enter and watch the box come up. | |||||
Tags | No tags attached. | |||||
Attached Files | ||||||
Relationships | ||||||
|
Notes | |
(0031860) Footkerchief (manager) 2015-01-10 12:56 |
Anything in errorlog.txt? |
(0031861) lethosor (manager) 2015-01-10 13:11 |
Does this happen with vanilla raws in the raw/ folder? If not, this is almost certainly due to a problem with raws distributed in that graphics set (or a problem installing them). |
(0031862) fricy (reporter) 2015-01-10 13:37 |
Most likely problem is that there are 2 Phoebus package. The full contains everything including df.exe, while the upgrade only the phoebus specific raws. Using the latter results in incomplete raws if following my instructions written for the first. User error, report can be closed. |
(0031864) badgerstorm (reporter) 2015-01-10 14:32 edited on: 2015-01-10 14:44 |
I've found the errorlog, and apparently somehow the mods I did got carried over? undefined local plant material set to default: ROOT_MUCK SEED undefined local plant material set to default: TUBER_BLOATED SEED *** Error(s) finalizing the creature FLESH_BALL undefined local creature material set to default: FLESH_BALL MUSCLE *** Error(s) finalizing the creature POND_GRABBER undefined local creature material set to default: POND_GRABBER CLAW *** Error(s) finalizing the creature CAVE_FLOATER undefined local creature material set to default: CAVE_FLOATER LEATHER *** Error(s) finalizing the creature CAVE_BLOB undefined local creature material set to default: CAVE_BLOB LEATHER *** Error(s) finalizing the creature WAMBLER_FLUFFY undefined local creature material set to default: WAMBLER_FLUFFY TALLOW undefined local creature material set to default: WAMBLER_FLUFFY LEATHER undefined local creature material set to default: WAMBLER_FLUFFY FAT undefined local creature material set to default: WAMBLER_FLUFFY HAIR *** Error(s) finalizing the creature MUSSEL undefined local creature material set to default: MUSSEL TALLOW undefined local creature material set to default: MUSSEL LEATHER *** Error(s) finalizing the creature OYSTER undefined local creature material set to default: OYSTER TALLOW undefined local creature material set to default: OYSTER LEATHER *** Error(s) finalizing the creature PANGOLIN undefined local creature material set to default: PANGOLIN SKIN *** Error(s) finalizing the creature PANGOLIN_MAN undefined local creature material set to default: PANGOLIN_MAN SKIN *** Error(s) finalizing the creature GIANT_PANGOLIN undefined local creature material set to default: GIANT_PANGOLIN SKIN *** Error(s) found in the file "data/save/region1/raw/objects/creature_riverlakepool_new.txt" BEAVER:Unrecognized Creature Token: ANY_TEMPERATE_SWAMP BEAVER_MAN:Unrecognized Creature Token: ANY_TEMPERATE_SWAMP GIANT_BEAVER:Unrecognized Creature Token: ANY_TEMPERATE_SWAMP *** Error(s) found in the file "data/save/region1/raw/objects/creature_standard.txt" AQUILOUP:Unrecognized Creature Caste Body Gloss Token: TALON AQUILOUP:Attack SCRATCH seems to have correct format but could not find proper BPs in any caste, so not added undefined local plant material set to default: ROOT_MUCK SEED undefined local plant material set to default: TUBER_BLOATED SEED *** Error(s) finalizing the creature FLESH_BALL undefined local creature material set to default: FLESH_BALL MUSCLE *** Error(s) finalizing the creature POND_GRABBER undefined local creature material set to default: POND_GRABBER CLAW *** Error(s) finalizing the creature CAVE_FLOATER undefined local creature material set to default: CAVE_FLOATER LEATHER *** Error(s) finalizing the creature CAVE_BLOB undefined local creature material set to default: CAVE_BLOB LEATHER *** Error(s) finalizing the creature WAMBLER_FLUFFY undefined local creature material set to default: WAMBLER_FLUFFY TALLOW undefined local creature material set to default: WAMBLER_FLUFFY LEATHER undefined local creature material set to default: WAMBLER_FLUFFY FAT undefined local creature material set to default: WAMBLER_FLUFFY HAIR *** Error(s) finalizing the creature MUSSEL undefined local creature material set to default: MUSSEL TALLOW undefined local creature material set to default: MUSSEL LEATHER *** Error(s) finalizing the creature OYSTER undefined local creature material set to default: OYSTER TALLOW undefined local creature material set to default: OYSTER LEATHER *** Error(s) finalizing the creature AQUILOUP undefined local creature material set to default: AQUILOUP NAIL undefined local creature material set to default: AQUILOUP FEATHER *** Error(s) finalizing the creature FAIRY_DRAGON undefined local creature material set to default: FAIRY_DRAGON CHITIN *** Error(s) finalizing the creature PANGOLIN undefined local creature material set to default: PANGOLIN SKIN *** Error(s) finalizing the creature PANGOLIN_MAN undefined local creature material set to default: PANGOLIN_MAN SKIN *** Error(s) finalizing the creature GIANT_PANGOLIN undefined local creature material set to default: GIANT_PANGOLIN SKIN *** Error(s) found in the file "data/save/region1/raw/objects/creature_riverlakepool_new.txt" BEAVER:Unrecognized Creature Token: ANY_TEMPERATE_SWAMP BEAVER_MAN:Unrecognized Creature Token: ANY_TEMPERATE_SWAMP GIANT_BEAVER:Unrecognized Creature Token: ANY_TEMPERATE_SWAMP *** Error(s) found in the file "data/save/region1/raw/objects/creature_standard.txt" AQUILOUP:Unrecognized Creature Caste Body Gloss Token: TALON AQUILOUP:Attack SCRATCH seems to have correct format but could not find proper BPs in any caste, so not added undefined local plant material set to default: ROOT_MUCK SEED undefined local plant material set to default: TUBER_BLOATED SEED *** Error(s) finalizing the creature FLESH_BALL undefined local creature material set to default: FLESH_BALL MUSCLE *** Error(s) finalizing the creature POND_GRABBER undefined local creature material set to default: POND_GRABBER CLAW *** Error(s) finalizing the creature CAVE_FLOATER undefined local creature material set to default: CAVE_FLOATER LEATHER *** Error(s) finalizing the creature CAVE_BLOB undefined local creature material set to default: CAVE_BLOB LEATHER *** Error(s) finalizing the creature WAMBLER_FLUFFY undefined local creature material set to default: WAMBLER_FLUFFY TALLOW undefined local creature material set to default: WAMBLER_FLUFFY LEATHER undefined local creature material set to default: WAMBLER_FLUFFY FAT undefined local creature material set to default: WAMBLER_FLUFFY HAIR *** Error(s) finalizing the creature MUSSEL undefined local creature material set to default: MUSSEL TALLOW undefined local creature material set to default: MUSSEL LEATHER *** Error(s) finalizing the creature OYSTER undefined local creature material set to default: OYSTER TALLOW undefined local creature material set to default: OYSTER LEATHER *** Error(s) finalizing the creature AQUILOUP undefined local creature material set to default: AQUILOUP NAIL undefined local creature material set to default: AQUILOUP FEATHER *** Error(s) finalizing the creature FAIRY_DRAGON undefined local creature material set to default: FAIRY_DRAGON CHITIN *** Error(s) finalizing the creature PANGOLIN undefined local creature material set to default: PANGOLIN SKIN *** Error(s) finalizing the creature PANGOLIN_MAN undefined local creature material set to default: PANGOLIN_MAN SKIN *** Error(s) finalizing the creature GIANT_PANGOLIN undefined local creature material set to default: GIANT_PANGOLIN SKIN *** Error(s) found in the file "data/save/region3/raw/objects/creature_standard.txt" AQUILOUP:Unrecognized Creature Caste Body Gloss Token: TALON AQUILOUP:Attack SCRATCH seems to have correct format but could not find proper BPs in any caste, so not added *** Error(s) found in the file "data/save/region3/raw/objects/creature_tropical_new.txt" BONGO:Attack HGORE seems to have correct format but could not find proper BPs in any caste, so not added BONGO:Unrecognized Creature Token: [SET_TL_GROUP BONGO Color Mod Ending With (CHESTNUT,1) Was Not Used undefined local plant material set to default: ROOT_MUCK SEED undefined local plant material set to default: TUBER_BLOATED SEED *** Error(s) finalizing the creature FLESH_BALL undefined local creature material set to default: FLESH_BALL MUSCLE *** Error(s) finalizing the creature POND_GRABBER undefined local creature material set to default: POND_GRABBER CLAW *** Error(s) finalizing the creature CAVE_FLOATER undefined local creature material set to default: CAVE_FLOATER LEATHER *** Error(s) finalizing the creature CAVE_BLOB undefined local creature material set to default: CAVE_BLOB LEATHER *** Error(s) finalizing the creature WAMBLER_FLUFFY undefined local creature material set to default: WAMBLER_FLUFFY TALLOW undefined local creature material set to default: WAMBLER_FLUFFY LEATHER undefined local creature material set to default: WAMBLER_FLUFFY FAT undefined local creature material set to default: WAMBLER_FLUFFY HAIR *** Error(s) finalizing the creature MUSSEL undefined local creature material set to default: MUSSEL TALLOW undefined local creature material set to default: MUSSEL LEATHER *** Error(s) finalizing the creature OYSTER undefined local creature material set to default: OYSTER TALLOW undefined local creature material set to default: OYSTER LEATHER *** Error(s) finalizing the creature AQUILOUP undefined local creature material set to default: AQUILOUP NAIL undefined local creature material set to default: AQUILOUP FEATHER *** Error(s) finalizing the creature FAIRY_DRAGON undefined local creature material set to default: FAIRY_DRAGON CHITIN *** Error(s) finalizing the creature PANGOLIN undefined local creature material set to default: PANGOLIN SKIN *** Error(s) finalizing the creature PANGOLIN_MAN undefined local creature material set to default: PANGOLIN_MAN SKIN *** Error(s) finalizing the creature GIANT_PANGOLIN undefined local creature material set to default: GIANT_PANGOLIN SKIN *** Error(s) found in the file "raw/objects/creature_standard.txt" AQUILOUP:Unrecognized Creature Caste Body Gloss Token: TALON AQUILOUP:Attack SCRATCH seems to have correct format but could not find proper BPs in any caste, so not added *** Error(s) found in the file "raw/objects/creature_tropical_new.txt" BONGO:Attack HGORE seems to have correct format but could not find proper BPs in any caste, so not added BONGO:Unrecognized Creature Token: [SET_TL_GROUP BONGO Color Mod Ending With (STRIPES_CHESTNUT_WHITE,1) Was Not Used undefined local plant material set to default: ROOT_MUCK SEED undefined local plant material set to default: TUBER_BLOATED SEED *** Error(s) finalizing the creature FLESH_BALL undefined local creature material set to default: FLESH_BALL MUSCLE *** Error(s) finalizing the creature POND_GRABBER undefined local creature material set to default: POND_GRABBER CLAW *** Error(s) finalizing the creature CAVE_FLOATER undefined local creature material set to default: CAVE_FLOATER LEATHER *** Error(s) finalizing the creature CAVE_BLOB undefined local creature material set to default: CAVE_BLOB LEATHER *** Error(s) finalizing the creature WAMBLER_FLUFFY undefined local creature material set to default: WAMBLER_FLUFFY TALLOW undefined local creature material set to default: WAMBLER_FLUFFY LEATHER undefined local creature material set to default: WAMBLER_FLUFFY FAT undefined local creature material set to default: WAMBLER_FLUFFY HAIR *** Error(s) finalizing the creature MUSSEL undefined local creature material set to default: MUSSEL TALLOW undefined local creature material set to default: MUSSEL LEATHER *** Error(s) finalizing the creature OYSTER undefined local creature material set to default: OYSTER TALLOW undefined local creature material set to default: OYSTER LEATHER *** Error(s) finalizing the creature AQUILOUP undefined local creature material set to default: AQUILOUP NAIL undefined local creature material set to default: AQUILOUP FEATHER *** Error(s) finalizing the creature FAIRY_DRAGON undefined local creature material set to default: FAIRY_DRAGON CHITIN *** Error(s) finalizing the creature PANGOLIN undefined local creature material set to default: PANGOLIN SKIN *** Error(s) finalizing the creature PANGOLIN_MAN undefined local creature material set to default: PANGOLIN_MAN SKIN *** Error(s) finalizing the creature GIANT_PANGOLIN undefined local creature material set to default: GIANT_PANGOLIN SKIN Bongo, aquiloup, and fairy dragon are all creatures I modded in myself. EDIT: I copied the raws from my (safely installed) 40.19 file into my 40.24 file, and that appears to have fixed it (as well as saving me a lot of modding). However, I'm not sure how I will fix this in the future with versions that have significant raw changes. |
(0031913) badgerstorm (reporter) 2015-01-12 13:40 |
Turns out I was installing the graphics wrong, copying the entire raw folders instead of their contents due to mis-reading the OSX instructions. This is incredibly embarrassing. |
(0031914) lethosor (manager) 2015-01-12 14:24 |
Yeah, raw modifications like this can be tricky sometimes. Thanks for reporting back! |
Issue History | |||
Date Modified | Username | Field | Change |
2015-01-10 11:10 | badgerstorm | New Issue | |
2015-01-10 12:56 | Footkerchief | Note Added: 0031860 | |
2015-01-10 12:56 | Footkerchief | Assigned To | => Footkerchief |
2015-01-10 12:56 | Footkerchief | Status | new => needs feedback |
2015-01-10 13:11 | lethosor | Note Added: 0031861 | |
2015-01-10 13:18 | lethosor | Relationship added | related to 0008721 |
2015-01-10 13:37 | fricy | Note Added: 0031862 | |
2015-01-10 14:32 | badgerstorm | Note Added: 0031864 | |
2015-01-10 14:32 | badgerstorm | Status | needs feedback => assigned |
2015-01-10 14:44 | badgerstorm | Note Edited: 0031864 | View Revisions |
2015-01-12 13:40 | badgerstorm | Note Added: 0031913 | |
2015-01-12 14:24 | lethosor | Note Added: 0031914 | |
2015-01-12 14:24 | lethosor | Status | assigned => resolved |
2015-01-12 14:24 | lethosor | Resolution | open => no change required |
2015-01-12 14:24 | lethosor | Assigned To | Footkerchief => lethosor |
Copyright © 2000 - 2010 MantisBT Group |