Anonymous | Login | Signup for a new account | 2024-11-24 09:17 PST |
Main | My View | View Issues | Change Log | Roadmap |
View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||||
ID | Project | Category | View Status | Date Submitted | Last Update | ||||||
0008978 | Dwarf Fortress | Creatures | public | 2015-05-28 13:49 | 2018-05-24 04:19 | ||||||
Reporter | skullsploder | ||||||||||
Assigned To | |||||||||||
Priority | normal | Severity | minor | Reproducibility | have not tried | ||||||
Status | new | Resolution | open | ||||||||
Platform | Mac | OS | OSX Snow Leopard | OS Version | 10.6.8 | ||||||
Product Version | 0.40.24 | ||||||||||
Target Version | Fixed in Version | ||||||||||
Summary | 0008978: Ghost raised despite remains being interred | ||||||||||
Description | Recently, a macelord died due to an untreated wound from a forgotten beast becoming infected. More importantly, his still accessible remains (his body, with a few mangled fingers, minus some teeth) were placed in a burial receptacle immediately after his death. That burial receptacle remained undisturbed. Some time later, I noticed his ghost. I immediately checked the catacombs with (t), as I had made sure there were ample coffins available, and sure enough, he was inside a coffin. I made a copy of the save, then attempted to put him to rest with a memorial slab, which worked. Save from before the slab was engraved is here: http://dffd.bay12games.com/file.php?id=10890 [^] | ||||||||||
Steps To Reproduce | None known. Follow instructions on dffd file listing to find the appropriate coffin. | ||||||||||
Additional Information | I'm playing vanilla DF 40.24 with the MacNewbie pack. I haven't used any serious hacks with DFhack, only Workflow and the "pure bugfixes" enabled by default. | ||||||||||
Tags | 0.40.24, ghost | ||||||||||
Attached Files | |||||||||||
Relationships | ||||||
|
Notes | |
(0032749) Therolt (reporter) 2015-05-30 02:52 edited on: 2015-05-30 02:53 |
Probably related to: http://www.bay12games.com/dwarves/mantisbt/view.php?id=8801 [^] |
(0035637) guebstrike (reporter) 2016-07-15 22:12 |
I am playing 43.04 vanilla + Mayday graphics. I have >20 ghosts that have been put to rest with slabs, but I find no evidence of their bodies being unaccessible. I have more than enough receptacles for them all. I have a brook so they can't fall in there, and I have a well that appears to be clear of bodies or any other pollution. But a good number of my dead come back as ghosts, and it happens at a steady pace. Are their body parts being turned to mist or something else intangible that is impossible to bury, which is causing the ghosts? Therolt, I have not had any destruction of receptacles or slabs of which I am aware. Is there a secret corpse eating fetish that is causing this? |
(0038369) risusinf (reporter) 2018-05-24 04:19 |
Also 8003. |
Issue History | |||
Date Modified | Username | Field | Change |
2015-05-28 13:49 | skullsploder | New Issue | |
2015-05-28 13:51 | skullsploder | Tag Attached: 0.40.24 | |
2015-05-28 13:51 | skullsploder | Tag Attached: ghost | |
2015-05-30 02:52 | Therolt | Note Added: 0032749 | |
2015-05-30 02:53 | Therolt | Note Edited: 0032749 | View Revisions |
2015-05-30 02:53 | Therolt | Note Edited: 0032749 | View Revisions |
2016-07-11 01:42 | Loci | Relationship added | related to 0008801 |
2016-07-15 22:12 | guebstrike | Note Added: 0035637 | |
2018-05-24 04:19 | risusinf | Note Added: 0038369 |
Copyright © 2000 - 2010 MantisBT Group |