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ID | Project | Category | View Status | Date Submitted | Last Update |
0009280 | Dwarf Fortress | Adventure Mode -- Character Creation | public | 2015-12-08 17:27 | 2015-12-08 17:30 |
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Reporter | Zekka | |
Assigned To | | |
Priority | normal | Severity | major | Reproducibility | always |
Status | new | Resolution | open | |
Platform | 10 | OS | Windows or Linux | OS Version | 10, 14.04, 15.10 |
Product Version | 0.42.02 | |
Target Version | | Fixed in Version | | |
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Summary | 0009280: NATURAL_SKILL seems to be ignored in character creation |
Description | Reproduced on 42.02 and 42.01. Adventurers of creature types with NATURAL_SKILLs have those NATURAL_SKILLs in the arena but not in adventure mode proper, probably because of how the new character creation system works. |
Steps To Reproduce | Add a NATURAL_SKILL to CREATURE:HUMAN and try it in the arena. An entry for that skill should appear. Then try it in adventure mode -- no entries appear and afaik my rolls are consistent with no starting points in that skill. |
Additional Information | This is harshing my modding buzz! |
Tags | 0.42.01, skills |
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Attached Files | |
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