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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||
0009920 | Dwarf Fortress | Adventure Mode -- Combat | public | 2016-07-15 04:13 | 2017-11-28 21:53 | ||||||
Reporter | Tzalizkan | ||||||||||
Assigned To | |||||||||||
Priority | low | Severity | minor | Reproducibility | always | ||||||
Status | new | Resolution | open | ||||||||
Platform | iMac | OS | OS X | OS Version | 10.6.8 | ||||||
Product Version | 0.43.04 | ||||||||||
Target Version | Fixed in Version | ||||||||||
Summary | 0009920: Throwing small creatures (bugs) causes temporary wear to them | ||||||||||
Description | Bugs thrown in combat receive (seemingly random) amounts of wear upon hitting their targets. This wear is not persistent, however, as they return to the ground as a normal vermin creature immediately afterward, and picking them up again reveals them to be completely unharmed. Meanwhile, bugs used as melee weapons sustain no wear at all, having tested this by using a live slug to punch a dwarf in the stomach long enough to make him explode. | ||||||||||
Steps To Reproduce | Press shift-L to find small creatures Pick up a small creature Throw at a target (a non-vermin creature) | ||||||||||
Additional Information | This may have resulted in a crash earlier, possibly due to a bug being completely worn out in one throw; but this is speculation, as I have been unable to reproduce this since then (and I've used a lot of bugs...). | ||||||||||
Tags | Throwing, vermin | ||||||||||
Attached Files | |||||||||||
Relationships | |||||||||||
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Notes | |
(0035633) Tzalizkan (reporter) 2016-07-15 04:28 edited on: 2016-07-15 04:39 |
Welp. Never mind, apparently slugs, worms, and snails are just entirely immune to physical wear in all forms. Furthermore, breaking a vermin creature through wear in melee does not seem to cause a crash. HOWEVER After punching someone with a bug in my adventurer's hand (thus causing some wear to the bug), then throwing, I was successful in crashing the game, so it would seem that having a bug be destroyed by wear upon throwing does indeed cause a crash. EDIT: Also, the version should actually be 0.43.04. Woops. But that shouldn't be too drastically important. |
(0037090) Loci (manager) 2017-11-28 21:25 |
The crash was presumably fixed by the fix for 0009888, but wear on vermin still seems rather odd. |
Issue History | |||
Date Modified | Username | Field | Change |
2016-07-15 04:13 | Tzalizkan | New Issue | |
2016-07-15 04:16 | Tzalizkan | Tag Attached: Throwing | |
2016-07-15 04:16 | Tzalizkan | Tag Attached: vermin | |
2016-07-15 04:28 | Tzalizkan | Note Added: 0035633 | |
2016-07-15 04:39 | Tzalizkan | Note Edited: 0035633 | View Revisions |
2016-07-15 13:25 | Loci | Product Version | 0.43.05 => 0.43.04 |
2016-07-15 13:25 | Loci | Summary | Throwing small creatures (bugs) causes temporary wear to them => Throwing small creatures (bugs) causes temporary wear to them, occasional crash |
2016-10-03 18:35 | Loci | Relationship added | related to 0010028 |
2016-10-27 10:07 | Loci | Relationship added | related to 0010053 |
2017-11-28 21:25 | Loci | Note Added: 0037090 | |
2017-11-28 21:53 | Loci | Summary | Throwing small creatures (bugs) causes temporary wear to them, occasional crash => Throwing small creatures (bugs) causes temporary wear to them |
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