|Anonymous | Login | Signup for a new account||2019-04-18 12:13 PDT|
|Main | My View | View Issues | Change Log | Roadmap|
|View Issue Details|
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0011049||Dwarf Fortress||Dwarf Mode -- Visitors||public||2019-03-03 13:10||2019-03-03 14:42|
|Priority||low||Severity||minor||Reproducibility||have not tried|
|Platform||Pc||OS||Windows 10||OS Version||10.0.17134|
|Target Version||Fixed in Version|
|Summary||0011049: Visitors get stuck in channeled extensions of murky pools after they fill up with water from the rain|
|Description||Don't know what exactly causes this, but it happened. A lot of weird stuff was done here. http://dffd.bay12games.com/file.php?id=14283 [^]|
|Steps To Reproduce||1. Channel in such a way that a murky pool floods an area composed entirelly of natural soil ramps with 2/7 water. Leave a 4x2 space, then make another 2 wide channel on the other side of this space.|
2. Build a 3x4 drawbridge over the space, without building above any of the water.
3. Carve up stairs on below the drawbridge.
4. Set up a tavern that is only reachable by visitors if they pass through the bridge.
5. Wait unthil the rain fills the moat up o 3/7 or 4/7.
6. Visitors will get stuck in the moat, even if the drawbridge is never raised.
|Additional Information||The moat is NOT a meeting area.|
The visitors stay alive.
Dwarves and animals did path often under the drawbridge before the water got higher.
Petitionins from visitors stopped a while before I discovered this, so it might be either catching all of them or just the petitioning ones.
|Tags||No tags attached.|
|2019-03-03 13:10||Urist McuristUrist||New Issue|
|2019-03-03 14:42||Loci||Relationship added||duplicate of 0009254|
|2019-03-03 14:42||Loci||Status||new => resolved|
|2019-03-03 14:42||Loci||Resolution||open => duplicate|
|2019-03-03 14:42||Loci||Assigned To||=> Loci|
|Copyright © 2000 - 2010 MantisBT Group|