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ID | Project | Category | View Status | Date Submitted | Last Update | |
0002367 | Dwarf Fortress | Combat -- General | public | 2010-06-18 07:10 | 2010-07-25 14:20 | |
Reporter | madk | |||||
Assigned To | Footkerchief | |||||
Priority | high | Severity | feature | Reproducibility | always | |
Status | resolved | Resolution | duplicate | |||
Platform | OS | OS Version | ||||
Product Version | 0.31.06 | |||||
Target Version | Fixed in Version | |||||
Summary | 0002367: Injured legs do not affect movement | |||||
Description | Having legs broken/severed irritatingly has seemingly absolutely no effect on how quickly a creature moves. | |||||
Steps To Reproduce | Attack something and give it grevious leg injuries It still walks as if nothing happened | |||||
Tags | body parts, combat, limbs | |||||
Attached Files | ||||||
Relationships | ||||||
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Issue History | |||
Date Modified | Username | Field | Change |
2010-06-18 07:10 | madk | New Issue | |
2010-06-18 07:11 | madk | Tag Attached: 0.31.03 | |
2010-06-18 07:11 | madk | Tag Attached: body parts | |
2010-06-18 07:11 | madk | Tag Detached: 0.31.03 | |
2010-06-18 07:11 | madk | Tag Attached: combat | |
2010-06-18 07:12 | madk | Tag Attached: limbs | |
2010-06-18 07:35 | Footkerchief | Relationship added | duplicate of 0001534 |
2010-06-18 07:35 | Footkerchief | Status | new => resolved |
2010-06-18 07:35 | Footkerchief | Resolution | open => duplicate |
2010-06-18 07:35 | Footkerchief | Assigned To | => Footkerchief |
2010-06-18 07:35 | Footkerchief | Assigned To | Footkerchief => |
2010-06-18 07:35 | Footkerchief | Status | resolved => new |
2010-06-18 07:35 | Footkerchief | Relationship replaced | child of 0001534 |
2010-07-25 14:20 | Footkerchief | Relationship replaced | duplicate of 0001534 |
2010-07-25 14:20 | Footkerchief | Status | new => resolved |
2010-07-25 14:20 | Footkerchief | Assigned To | => Footkerchief |
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