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IDProjectCategoryView StatusDate SubmittedLast Update
0003560Dwarf FortressAdventure Mode -- AIpublic2010-11-12 11:162010-11-12 11:16
Reporter3 
Assigned To 
PrioritylowSeverityminorReproducibilityhave not tried
StatusnewResolutionopen 
PlatformOSOS Version
Product Version0.31.17 
Target VersionFixed in Version 
Summary0003560: Companion demon, hostile/neutral/friendly confusion
DescriptionAfter discovering a demon prisoner (the existance of which may or may not be a bug in itself) in a fortress, I decided to take it with me as part of the party.

Attempts to enter the same tile as the demon resulted in an automatic attack as if it were an enemy, making the demon leave the party and revert to its normal tile, although it retained its green colour (denoting it as friendly). The demon did not become hostile but was instead neutral. It had also reverted to its normal occupation ("Skinless Fiend", in this case) as opposed to "prisoner".

Continuing to attack the demon (moving into its tile stll resulted in an automatic attack) resulted in it first taunting me and then immediately returning to a neutral state, and subsequently blasting me with vapour before again becoming neutral. After a significant number of attacks (0000024:0000020) the hostile status appeared to "stick" and it proceeded to kill me and everyone in the room.
TagsNo tags attached.
Attached Files

- Relationships
has duplicate 0004918resolvedFootkerchief Demon prisoner/companion recruitment oddity 

-  Notes
There are no notes attached to this issue.

- Issue History
Date Modified Username Field Change
2010-11-12 11:16 3 New Issue
2011-10-09 00:50 Knight Otu Relationship added child of 0004918
2014-01-27 19:29 Footkerchief Relationship replaced has duplicate 0004918


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