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IDProjectCategoryView StatusDate SubmittedLast Update
0004838Dwarf FortressDwarf Mode -- Interface, Animalspublic2011-08-17 00:272017-04-29 14:31
ReporterQc Storm 
Assigned Tolethosor 
PrioritynormalSeveritymajorReproducibilityalways
StatusconfirmedResolutionreopened 
PlatformWindowsOSXPOS Version
Product Version0.31.25 
Target VersionFixed in Version 
Summary0004838: Birds/fliers causing massive FPS drop.
DescriptionFlying creatures cause massive FPS drop as soon as they enter the map. It remains that way until they leave. ( From 100 FPS to 50 FPS for about 4-5 geese).

FPS goes back to normal when the FLIER tag is removed from them. ( This also caused their death as they were pretty high when the tag was removed.)
Steps To ReproduceAllow fliers to enter the map. Results may vary based on the maximum height allowed to fly. (Tested on a map with a very high mountain.)
Tagsanimals, Flying, pathfinding, Z axis
Attached Files

- Relationships
has duplicate 0008906resolvedlethosor Fliers cause large FPS drop (previously seen in 0004838) 
has duplicate 0008953resolvedDetros Kea kill fps 
child of 0010671new [CLUSTER_NUMBER] creatures have erratic laggy movement 

-  Notes
(0018571)
Footkerchief (manager)
2011-08-18 09:24

Reminder sent to: Qc Storm

Please upload a save demonstrating this problem to http://dffd.wimbli.com/ [^] and post the link here.
(0032524)
lethosor (manager)
2015-04-05 20:00

Reopening per 0008906
(0032525)
lethosor (manager)
2015-04-05 20:01

Reminder sent to: Pickerel

A save would be helpful (see above).
(0034368)
gchristopher (reporter)
2016-01-08 14:32
edited on: 2016-01-08 14:33

For version 42.04:

http://dffd.bay12games.com/file.php?id=11632 [^]

Here's a save demonstrating a large FPS drop when a group of fliers (Keas) enters the map. FPS dropped from 70-80 down to less than 1. (sometimes more than 1s latency after a button press)

Notes:

This is the second time keas caused a severe framerate drop in this game, but the first time was down to 5-6 FPS.

The biggest difference I can think of between the two events was the number of coin items that were present. The second time, several stacks of coins had been split up and there are >9000 individual coin items on the map.

(0036483)
Detros (manager)
2017-04-29 14:31

Xolroc at 0008953 has reported it for 0.40.24
Thanks, gchristopher. So it seems to be also in 0.42.X.

- Issue History
Date Modified Username Field Change
2011-08-17 00:27 Qc Storm New Issue
2011-08-17 00:29 Qc Storm Tag Attached: 0.31.25
2011-08-17 00:29 Qc Storm Tag Attached: animals
2011-08-17 00:29 Qc Storm Tag Attached: Flying
2011-08-17 00:29 Qc Storm Tag Attached: mouse
2011-08-17 00:29 Qc Storm Tag Attached: pathfinding
2011-08-17 00:29 Qc Storm Tag Attached: Z axis
2011-08-18 09:24 Footkerchief Note Added: 0018571
2014-01-27 08:30 Footkerchief Status new => resolved
2014-01-27 08:30 Footkerchief Resolution open => unable to reproduce
2014-01-27 08:30 Footkerchief Assigned To => Footkerchief
2015-04-05 20:00 lethosor Relationship added has duplicate 0008906
2015-04-05 20:00 lethosor Note Added: 0032524
2015-04-05 20:00 lethosor Assigned To Footkerchief => lethosor
2015-04-05 20:00 lethosor Status resolved => new
2015-04-05 20:01 lethosor Issue Monitored: Pickerel
2015-04-05 20:01 lethosor Note Added: 0032525
2015-04-05 20:01 lethosor Status new => assigned
2015-04-05 20:01 lethosor Resolution unable to reproduce => reopened
2015-04-05 20:01 lethosor Status assigned => needs feedback
2015-04-05 20:02 lethosor Tag Detached: 0.31.25
2016-01-08 14:32 gchristopher Note Added: 0034368
2016-01-08 14:33 gchristopher Note Edited: 0034368 View Revisions
2017-04-29 14:22 Detros Relationship added has duplicate 0008953
2017-04-29 14:31 Detros Note Added: 0036483
2017-04-29 14:31 Detros Status needs feedback => confirmed
2017-04-29 14:31 Detros Tag Detached: mouse
2018-03-28 10:13 lethosor Relationship added child of 0010671


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