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IDProjectCategoryView StatusDate SubmittedLast Update
0011747Dwarf FortressDwarf Mode -- Environmentpublic2021-04-10 17:042021-05-08 20:27
Reporternshapter 
Assigned Tolethosor 
PrioritynormalSeveritymajorReproducibilityalways
StatusresolvedResolutionduplicate 
PlatformIntel I5-2520MOSWindows 10OS Version20H2
Product Version0.47.05 
Target VersionFixed in Version 
Summary0011747: Using constructions and ice, you can make dead tiles
DescriptionDead, unbuildable, unpassable, no material, no shape tiles are possible to create by following few steps.
Steps To ReproduceEmbark near 2+ Z deep ocean in a biome that both freezes and thaws.
Wait for freeze.
Mine (d->u) upward stairs on an area of the seafloor.
Construct walls over the resulting natural ice stairs.
(possibly optional) Wait for thaw and refreeze.
Deconstruct a constructed wall natural ice upward stairs remain.
Remove stairs (d->z).
Dead tile remains.
Additional Informationpossible duplicate of: 0005459 (but that's labelled resolved)
TagsNo tags attached.
Attached Files

- Relationships
duplicate of 0001981acknowledgedLoci Constructing wall/floor over ice ramp/stairs, followed by removing ramp/stairs, creates a "void tile" 

-  Notes
(0041028)
nshapter (reporter)
2021-04-10 17:16

relevant save files:
https://dffd.bay12games.com/file.php?id=15500 [^]
(0041044)
Quietust (reporter)
2021-05-06 09:38

Duplicate of 0001981?
(0041048)
lethosor (manager)
2021-05-08 20:27

Sounds like it, thanks. For reference, 0005459 was closed because it was a duplicate of 0001981.

- Issue History
Date Modified Username Field Change
2021-04-10 17:04 nshapter New Issue
2021-04-10 17:16 nshapter Note Added: 0041028
2021-05-06 09:38 Quietust Note Added: 0041044
2021-05-08 20:27 lethosor Note Added: 0041048
2021-05-08 20:27 lethosor Relationship added duplicate of 0001981
2021-05-08 20:27 lethosor Status new => resolved
2021-05-08 20:27 lethosor Resolution open => duplicate
2021-05-08 20:27 lethosor Assigned To => lethosor


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