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ID | Project | Category | View Status | Date Submitted | Last Update | |
0002103 | Dwarf Fortress | Dwarf Mode -- Jobs, Designations | public | 2010-05-28 22:51 | 2010-06-09 06:45 | |
Reporter | immibis | |||||
Assigned To | Footkerchief | |||||
Priority | high | Severity | major | Reproducibility | have not tried | |
Status | closed | Resolution | duplicate | |||
Platform | OS | Windows Vista | OS Version | |||
Product Version | 0.31.04 | |||||
Target Version | Fixed in Version | |||||
Summary | 0002103: Digging out adamantine breaks pathing, even in .04 | |||||
Description | When digging out adamantine, the pathing breaks around that area similarly to how it did in 0.31.01. Save/reload does not fix it. | |||||
Steps To Reproduce | 1. Generate a new world (with no demons and no cavern layers, so you can get to the adamantine faster). 2. Dig down to the magma sea. 3. Mine out some adamantine (0000010:0000005 units). 4. Try to build a construction in the hollow shaft. | |||||
Additional Information | The world this happened on has no demons and no cavern layers. | |||||
Tags | No tags attached. | |||||
Attached Files | ||||||
Relationships | ||||||
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Notes | |
(0007460) zergl (reporter) 2010-05-28 23:00 |
Duplicate? http://www.bay12games.com/dwarves/mantisbt/view.php?id=1319 [^] |
(0007461) Footkerchief (manager) 2010-05-28 23:32 |
^^^ Yep. |
Issue History | |||
Date Modified | Username | Field | Change |
2010-05-28 22:51 | immibis | New Issue | |
2010-05-28 23:00 | zergl | Note Added: 0007460 | |
2010-05-28 23:32 | Footkerchief | Note Added: 0007461 | |
2010-05-28 23:32 | Footkerchief | Relationship added | duplicate of 0001319 |
2010-05-28 23:32 | Footkerchief | Status | new => resolved |
2010-05-28 23:32 | Footkerchief | Resolution | open => duplicate |
2010-05-28 23:32 | Footkerchief | Assigned To | => Footkerchief |
2010-06-09 06:45 | Toady One | Status | resolved => closed |
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