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ID | Project | Category | View Status | Date Submitted | Last Update | |
0002365 | Dwarf Fortress | General | public | 2010-06-18 03:52 | 2010-06-18 07:04 | |
Reporter | madk | |||||
Assigned To | Footkerchief | |||||
Priority | normal | Severity | major | Reproducibility | have not tried | |
Status | resolved | Resolution | duplicate | |||
Platform | OS | OS Version | ||||
Product Version | 0.31.06 | |||||
Target Version | Fixed in Version | |||||
Summary | 0002365: Soap Maker's Workshop reverts to "Custom Workshop" after reloading game | |||||
Description | I constructed one, then when I saved and alter reloaded my game, it had become a "Custom Workshop" with no build options and had the general appearance of a stockpile, being composed of 9 ='s. | |||||
Steps To Reproduce | Construct workshop Save and exit DF Reload game | |||||
Additional Information | It's possible something else did it, I didn't notice it quite immediately after reloading. | |||||
Tags | No tags attached. | |||||
Attached Files | ||||||
Relationships | ||||||
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Notes | |
(0008621) Footkerchief (manager) 2010-06-18 07:03 edited on: 2010-06-18 07:05 |
This is 0001200. Did your experience fit the description at 0001200:0006240? I.e., did you build the workshop before you saved the fort for the first time? You can answer by leaving a note at 0001200. |
Issue History | |||
Date Modified | Username | Field | Change |
2010-06-18 03:52 | madk | New Issue | |
2010-06-18 07:03 | Footkerchief | Note Added: 0008621 | |
2010-06-18 07:04 | Footkerchief | Relationship added | duplicate of 0001200 |
2010-06-18 07:04 | Footkerchief | Status | new => resolved |
2010-06-18 07:04 | Footkerchief | Resolution | open => duplicate |
2010-06-18 07:04 | Footkerchief | Assigned To | => Footkerchief |
2010-06-18 07:05 | Footkerchief | Note Edited: 0008621 | View Revisions |
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