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ID | Project | Category | View Status | Date Submitted | Last Update | |
0006985 | Dwarf Fortress | Material Properties | public | 2014-07-10 16:40 | 2014-07-25 13:35 | |
Reporter | Quietust | |||||
Assigned To | Toady One | |||||
Priority | normal | Severity | minor | Reproducibility | have not tried | |
Status | resolved | Resolution | fixed | |||
Platform | OS | OS Version | ||||
Product Version | 0.40.02 | |||||
Target Version | Fixed in Version | 0.40.05 | ||||
Summary | 0006985: Some wood densities not applied properly | |||||
Description | The following trees are defining their SOLID_DENSITY near the bottom of their tokens, which in a few cases causes the density to be applied to the wrong material: TOWER_CAP (okay) BLACK_CAP (okay) NETHER_CAP (okay) GOBLIN_CAP (okay) FUNGIWOOD (okay) TUNNEL_TUBE (okay) SPORE_TREE (okay) BLOOD_THORN (okay) GLUMPRONG (okay) FEATHER (bad, applied to EGG) HIGHWOOD (bad, applied to FLOWER) | |||||
Tags | Probable Quick Fix | |||||
Attached Files | ||||||
Issue History | |||
Date Modified | Username | Field | Change |
2014-07-10 16:40 | Quietust | New Issue | |
2014-07-10 16:58 | Footkerchief | Tag Attached: Probable Quick Fix | |
2014-07-25 13:35 | Toady One | Status | new => resolved |
2014-07-25 13:35 | Toady One | Fixed in Version | => Next Version |
2014-07-25 13:35 | Toady One | Resolution | open => fixed |
2014-07-25 13:35 | Toady One | Assigned To | => Toady One |
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