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IDProjectCategoryView StatusDate SubmittedLast Update
0010100Dwarf FortressDwarf Mode -- Tradepublic2016-12-26 09:432016-12-26 22:39
ReporterNagidal 
Assigned ToLoci 
PrioritynormalSeverityminorReproducibilityhave not tried
StatusresolvedResolutionno change required 
PlatformWindowsOSWindowsOS Version10
Product Version0.43.03 
Target VersionFixed in Version 
Summary0010100: Finished Goods Bin not found for trading
DescriptionWhen I try to trade with humans, I don't see my finished goods bins. They are not listed in the trade items list.
Steps To ReproduceLoad the associated save game. (http://dffd.bay12games.com/file.php?id=12625 [^]) The finished goods bin are north of the entrance between two jewelers workshops. Try to select them for trade.
TagsNo tags attached.
Attached Files

- Relationships

-  Notes
(0036108)
Nagidal (reporter)
2016-12-26 11:53

I found a workaround. I dumped all the finished goods in the stockpile, except the bins they were stored in (I forbid those), reclaimed the dumped goods and selected all crafts for trade individually.
(0036109)
InfantIguana (reporter)
2016-12-26 12:45

This may be related to 0008531.
(0036110)
Loci (manager)
2016-12-26 22:39

Your mayor has forbidden the export of crowns, your "missing" finished goods bins contain one or more crowns, and the goods selection screen automatically excludes all mandate-prohibited merchandise. Changing the option from "culling on mandates" to "ignore mandates" causes the "missing" bins to appear in the list.

- Issue History
Date Modified Username Field Change
2016-12-26 09:43 Nagidal New Issue
2016-12-26 11:53 Nagidal Note Added: 0036108
2016-12-26 12:45 InfantIguana Note Added: 0036109
2016-12-26 22:39 Loci Note Added: 0036110
2016-12-26 22:39 Loci Status new => resolved
2016-12-26 22:39 Loci Resolution open => no change required
2016-12-26 22:39 Loci Assigned To => Loci


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