Anonymous | Login | Signup for a new account | 2024-11-21 10:24 PST |
Main | My View | View Issues | Change Log | Roadmap |
View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||||
ID | Project | Category | View Status | Date Submitted | Last Update | ||||||
0003866 | Dwarf Fortress | Dwarf Mode -- Environment | public | 2011-01-02 20:27 | 2013-06-14 08:09 | ||||||
Reporter | Artificer | ||||||||||
Assigned To | |||||||||||
Priority | normal | Severity | minor | Reproducibility | have not tried | ||||||
Status | new | Resolution | open | ||||||||
Platform | OS | Windows 7 | OS Version | 32-bit | |||||||
Product Version | 0.31.18 | ||||||||||
Target Version | Fixed in Version | ||||||||||
Summary | 0003866: Tree Blocking Lava | ||||||||||
Description | I have been building an aqueduct (lavaduct?) outdoors to run lava to a pool of water - while I was channeling the lava in, a tree grew in the duct and is currently blocking 7/7 lava from proceeding down the channel. I have not been able to reproduce as it is very hard to convince a tree to grow in a specific channel. | ||||||||||
Steps To Reproduce | Grow a tree in the way of a lava flow | ||||||||||
Tags | No tags attached. | ||||||||||
Attached Files | |||||||||||
Relationships | ||||||||||||||||
|
Notes | |
(0014774) finesse (reporter) 2011-01-02 20:42 |
Lava won't actually destroy any solid object unless it passes through it. Im not sure why Toady hasn't made water/lava pass through tree's yet, but id hazard a guess it has to do with the current path finder limitations. |
(0014775) Kumquat (reporter) 2011-01-03 00:48 |
I had a case where a tree decided to grow in the runoff duct of my dwarf washer, and of course blocked water. This effectively isolated the fort from the outside. I'd wager the fluid code and pathfinding are mostly separate... or at least I'd hope. :) |
(0014788) kwieland (reporter) 2011-01-04 19:51 |
I can count at least two times that trees growing where they shouldn't has caused me lots of FUN! |
(0014818) Artificer (reporter) 2011-01-06 19:04 |
I can understand a tree blocking water, even if it's not entirely realistic, but shouldn't lava eventually incinerate the tree, like fire does? I don't know, I'm not too hot at the coding end of things, but I would think that something more should be happening here than blocked lava in spite of the separation of pathfinding and fluid. |
(0014819) Logical2u (manager) 2011-01-06 20:08 |
There's no heat transfer between the adjacent panels, and the tree counts as a solid object in the panel meaning no fluid can enter the panel. So the hot magma fluid is obstructed from the panel, and since the heat doesn't transfer it can't burn the tree down. |
(0014847) partyalias (reporter) 2011-01-12 01:04 |
Well, maybe then it will be appropriate to make trees not solid objects, but with properties more like grate wall? It is not passable, but liquid, magma, enemy arrows/bolts will still pass it. This seems right for me. |
(0023984) haydenmuhl (reporter) 2013-05-28 02:34 |
I think it makes a lot of sense to make a tree like a fortification. Water can flow past it. Arrows and bolts pass through the square if you're right next to it, but might hit the tree if you're farther away. This would be like a marksdwarf firing from behind a tree and using it as cover. This will also allow magma to flow past it and burn it down. |
(0024005) Xolroc (reporter) 2013-06-14 08:09 |
Using trees as cover is actually a good idea and probably warrants a post in the suggestions forum. And it'd fix this bug as well, which is just a bonus. |
Issue History | |||
Date Modified | Username | Field | Change |
2011-01-02 20:27 | Artificer | New Issue | |
2011-01-02 20:42 | finesse | Note Added: 0014774 | |
2011-01-03 00:48 | Kumquat | Note Added: 0014775 | |
2011-01-03 07:57 | Logical2u | Relationship added | child of 0000011 |
2011-01-03 07:57 | Logical2u | Relationship deleted | child of 0000011 |
2011-01-03 07:57 | Logical2u | Relationship added | parent of 0001134 |
2011-01-03 07:57 | Logical2u | Relationship added | child of 0001567 |
2011-01-03 07:58 | Logical2u | Relationship added | related to 0001139 |
2011-01-04 05:21 | Logical2u | Relationship replaced | child of 0001134 |
2011-01-04 07:20 | Hieronymous Alloy | Issue Monitored: Hieronymous Alloy | |
2011-01-04 19:51 | kwieland | Note Added: 0014788 | |
2011-01-06 19:04 | Artificer | Note Added: 0014818 | |
2011-01-06 20:08 | Logical2u | Note Added: 0014819 | |
2011-01-07 16:37 | Dwarfu | Summary | Tree Blocking Lava (Seriously) => Tree Blocking Lava |
2011-01-12 01:04 | partyalias | Note Added: 0014847 | |
2011-02-21 13:39 | Footkerchief | Relationship added | child of 0000307 |
2011-02-21 13:39 | Footkerchief | Relationship replaced | related to 0001567 |
2011-02-21 13:39 | Footkerchief | Relationship deleted | child of 0001134 |
2011-02-21 13:42 | Footkerchief | Relationship added | child of 0001134 |
2011-02-21 13:43 | Footkerchief | Relationship deleted | child of 0000307 |
2011-02-21 13:43 | Footkerchief | Relationship deleted | related to 0001567 |
2012-02-18 05:22 | Knight Otu | Relationship added | has duplicate 0005255 |
2013-05-28 02:34 | haydenmuhl | Note Added: 0023984 | |
2013-06-14 08:09 | Xolroc | Note Added: 0024005 |
Copyright © 2000 - 2010 MantisBT Group |