View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] |
ID | Project | Category | View Status | Date Submitted | Last Update |
0004574 | Dwarf Fortress | Material Properties | public | 2011-04-25 11:26 | 2014-07-29 02:10 |
|
Reporter | Knight Otu | |
Assigned To | | |
Priority | low | Severity | minor | Reproducibility | always |
Status | new | Resolution | open | |
Platform | | OS | | OS Version | |
Product Version | 0.31.25 | |
Target Version | | Fixed in Version | | |
|
Summary | 0004574: Item subtype in BUTCHER_SPECIAL tag is ignored |
Description | The butcher_special tag found on several creatures' material templates (often as [BUTCHER_SPECIAL:MEAT:NONE]) ignores the item subtype when it is present (as [BUTCHER_SPECIAL:TOOL:ITEM_TOOL_CAULDRON] for instance), instead creating a random item of the specified item type (a random tool in this case). |
Steps To Reproduce | Add [BUTCHER_SPECIAL:TOOL:ITEM_TOOL_CAULDRON] to the bone material template, send several creatures at each other in the arena, and butcher the victims. |
Tags | No tags attached. |
|
Attached Files | |
|