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IDProjectCategoryView StatusDate SubmittedLast Update
0006767Dwarf FortressAdventure Mode -- Travelpublic2014-07-08 20:362014-07-12 10:48
ReporterLalasa 
Assigned ToFootkerchief 
PriorityhighSeveritycrashReproducibilityrandom
StatusresolvedResolutionduplicate 
PlatformWindowsOSWindows 7OS VersionXPS 8300
Product Version0.40.01 
Target VersionFixed in Version 
Summary0006767: Fast Travel Near Settlements Causes Crashes
DescriptionWhen hitting certain places on the fast travel (T) map, the game stops responding completely and crashes to the desktop. This seems to occur more frequently by human settlements (as a human adventurer). I am unsure as to what it currently does with other races besides human adventurers.

Error line in log: Midmap effective coordinate check out of bounds

Steps To Reproduce1. Generate an adventurer
2. Fast Travel near a settlement of any sort
3. Wait for a crash window to hit
Additional InformationMay or may not affect wild areas, but it appears to be far less likely in wilderness.
TagsNo tags attached.
Attached Files

- Relationships
duplicate of 0006654resolvedToady One Indefinite hang fast-traveling from (or sleeping in) necromancer tower 

-  Notes
There are no notes attached to this issue.

- Issue History
Date Modified Username Field Change
2014-07-08 20:36 Lalasa New Issue
2014-07-12 10:48 Footkerchief Relationship added duplicate of 0006654
2014-07-12 10:48 Footkerchief Status new => resolved
2014-07-12 10:48 Footkerchief Resolution open => duplicate
2014-07-12 10:48 Footkerchief Assigned To => Footkerchief


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