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IDProjectCategoryView StatusDate SubmittedLast Update
0000796Dwarf FortressPathfindingpublic2010-04-08 08:292014-01-20 18:55
Reporterking doom 
Assigned ToFootkerchief 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionunable to reproduce 
PlatformOSOS Version
Product Version0.31.01 
Target VersionFixed in Version 
Summary0000796: Pathfinding fixates on nearest water source, even if water source is in an unavailable area.
DescriptionI built a fort with a defensive wall around it, outside the wall in the SW was a brook. I built a functioning well in the NE corner of my walled off area, it works, water is not frozen, well is marked active. When dwarves require water they notice the brook and stand around doing nothing, flashing pathfinding errors and totally ignoring the well that they have direct access to. Most of my fort is located in the SW of my walled off area, so the brook is the nearest water source.
Steps To ReproduceBuild near one water source, arrange things so it is unreachable, make a second water source further away from your dwarves than the first one, watch them go insane ignoring the accessible one to throw themselves against walls over and over, futiely scrabling against the cold, unyielding stone, crying softly because it's so close and they just can't reach it.
Tagspathfinding
Attached Files

- Relationships
related to 0001173resolvedToady One Dwarves refuse to haul accessible items until they've hauled ones that are currently inaccessible 

-  Notes
(0016945)
Footkerchief (manager)
2011-04-01 12:51

Reminder sent to: king doom

Do you have a save demonstrating this problem? Please upload to http://dffd.wimbli.com/ [^]
(0017203)
king doom (reporter)
2011-04-08 10:38
edited on: 2011-04-08 12:21

I have a game in progress with the newest version of DF, let me get a couple of days to get my fort up and running and I will be able to test this using a tame tigerman the elves sold me. If it happens, I will upload the save.

(0017282)
king doom (reporter)
2011-04-10 13:51

Tried a few things with tightly closed doors, the tigerman had no problems pathing through the fort to my fortified water area. Haven't locked the fort down yet, but I don't think the problem will suddenly appear if I do.

- Issue History
Date Modified Username Field Change
2010-04-08 08:29 king doom New Issue
2010-04-08 10:57 king doom Tag Attached: pathfinding
2011-04-01 12:51 Footkerchief Note Added: 0016945
2011-04-01 12:51 Footkerchief Tag Attached: AWAITING UPDATE
2011-04-01 12:51 Footkerchief Relationship added related to 0001173
2011-04-08 10:38 king doom Note Added: 0017203
2011-04-08 12:21 king doom Note Edited: 0017203 View Revisions
2011-04-08 12:21 king doom Note Edited: 0017203 View Revisions
2011-04-10 13:51 king doom Note Added: 0017282
2014-01-20 18:55 Footkerchief Status new => resolved
2014-01-20 18:55 Footkerchief Resolution open => unable to reproduce
2014-01-20 18:55 Footkerchief Assigned To => Footkerchief
2014-01-20 18:55 Footkerchief Tag Detached: AWAITING UPDATE


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