Mantis Bug Tracker

View Issue Details Jump to Notes ] Issue History ] Print ]
IDProjectCategoryView StatusDate SubmittedLast Update
0008151Dwarf FortressAnimal Populationspublic2014-08-25 06:372014-08-25 06:45
Reportermartinuzz 
Assigned ToFootkerchief 
PrioritynormalSeverityminorReproducibilityhave not tried
StatusresolvedResolutionduplicate 
PlatformOSwindowsOS Version7
Product Version0.40.10 
Target VersionFixed in Version 
Summary0008151: 58 magma crabs spawn in magma sea
DescriptionI upgraded this fort from 40.09 to 40.10. This caused my critters in the caves to leave the treetops they were stuck in, and allowed new wildlife to enter the map.

In the magma sea, 58 mudcrabs spawned, which seems a bit much.

Or.. they were already there, but frozen in place somewhere outside the discovered part of the magma sea, breeding for the past 10+ years, and the update unfroze them, allowing them to enter explored territory and the Unit list.

If the former, 58 magma crabs spawning at once seems a bit much / buggy. If the latter, ah well, I guess that won't be happening again to games started in 40.10 onwards. You can find the save at: http://dffd.wimbli.com/file.php?id=9511 [^]
TagsNo tags attached.
Attached Files

- Relationships
duplicate of 0008065confirmedFootkerchief Magma crabs reproduce rapidly, spawn too much, don't leave map, reduce FPS 

-  Notes
(0029603)
martinuzz (reporter)
2014-08-25 06:40

Could be related to bug 08065
(0029604)
Footkerchief (manager)
2014-08-25 06:45

Yeah, I'm going to lump this in with 0008065.

- Issue History
Date Modified Username Field Change
2014-08-25 06:37 martinuzz New Issue
2014-08-25 06:40 martinuzz Note Added: 0029603
2014-08-25 06:45 Footkerchief Note Added: 0029604
2014-08-25 06:45 Footkerchief Relationship added duplicate of 0008065
2014-08-25 06:45 Footkerchief Status new => resolved
2014-08-25 06:45 Footkerchief Resolution open => duplicate
2014-08-25 06:45 Footkerchief Assigned To => Footkerchief


Copyright © 2000 - 2010 MantisBT Group
Powered by Mantis Bugtracker