Mantis Bug Tracker

View Issue Details Jump to Notes ] Issue History ] Print ]
IDProjectCategoryView StatusDate SubmittedLast Update
0008775Dwarf FortressDwarf Mode -- Combatpublic2015-01-28 15:092015-02-05 07:44
ReporterButton 
Assigned To 
PrioritynormalSeveritymajorReproducibilityhave not tried
StatusnewResolutionopen 
PlatformOSWindowsOS Version7
Product Version0.40.23 
Target VersionFixed in Version 
Summary0008775: Caravan guards attack fortress dwarves without provocation?
DescriptionAs far as I'm aware there were no previous combat events that might have precipitated a loyalty cascade.

I recently began chaining captured enemies for target practice, so this may be a resurfacing of 0007979.
TagsNo tags attached.
Attached Files

- Relationships
related to 0003259new Loyalty cascade after ordering squad to attack were-citizens, merchants/traders, guards, or liaison 

-  Notes
(0032096)
Button (reporter)
2015-01-28 15:10

Forgot to link the save! http://dffd.bay12games.com/file.php?id=10511 [^]
(0032147)
Button (reporter)
2015-02-05 07:44

There were no combat orders against known entity members.

The only candidate was an elven werebeast with an elven name, though I suppose it's possible he was a member of the dwarf civ?

- Issue History
Date Modified Username Field Change
2015-01-28 15:09 Button New Issue
2015-01-28 15:10 Button Note Added: 0032096
2015-01-28 15:30 Footkerchief Relationship added related to 0003259
2015-02-05 07:44 Button Note Added: 0032147


Copyright © 2000 - 2010 MantisBT Group
Powered by Mantis Bugtracker