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ID | Project | Category | View Status | Date Submitted | Last Update | |
0002518 | Dwarf Fortress | Combat -- Stuck-ins | public | 2010-06-29 16:42 | 2010-06-29 16:50 | |
Reporter | toybasher | |||||
Assigned To | Logical2u | |||||
Priority | high | Severity | minor | Reproducibility | always | |
Status | resolved | Resolution | duplicate | |||
Platform | OS | OS Version | ||||
Product Version | 0.31.08 | |||||
Target Version | Fixed in Version | |||||
Summary | 0002518: Blunt objects can be stuck in wounds. | |||||
Description | Exactly what it says on the tin, EVERYTHING can be stuck in, including barrels, crossbows, corpses, anvils (I cant help but giggle, anvils make a AWESOME adventmure mode weapon) socks, and the like. | |||||
Steps To Reproduce | Pick up a object in adventure mdoe and try and attack. | |||||
Tags | No tags attached. | |||||
Attached Files | ||||||
Relationships | ||||||
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Issue History | |||
Date Modified | Username | Field | Change |
2010-06-29 16:42 | toybasher | New Issue | |
2010-06-29 16:50 | Logical2u | Relationship added | duplicate of 0001113 |
2010-06-29 16:50 | Logical2u | Status | new => resolved |
2010-06-29 16:50 | Logical2u | Resolution | open => duplicate |
2010-06-29 16:50 | Logical2u | Assigned To | => Logical2u |
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